←2020-03-28 2020-03-29 2020-03-30→ ↑2020 ↑all
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01:06:56 <int-e> `? dst
01:06:57 <HackEso> dst? ¯\(°​_o)/¯
01:07:04 <b_jonas> yes, timezone offset change
01:07:49 <int-e> it's summertime... and the living is easy?!
01:09:48 <b_jonas> aww
01:11:16 <b_jonas> the MTI had announced two days ago that the timezone offset change is on 20120 March 29. is that authoritive enough that I can point to it to claim that the timezone offset is still +01 so I have an excuse to be late from anywhere by up to an hour?
01:11:30 <b_jonas> or do their later announcements that give the correct date overwrite it?
01:12:26 <int-e> I think your use of "correct" answers that question.
01:13:18 <int-e> Though nobody's stopping you from living in whatever time zone you choose. Sure, people may call you crazy.
01:13:21 <b_jonas> oh yeah, let me adjust my mobile phone, the standalone clock, and the oven clock
01:15:13 <int-e> right let me put my RC clocks by the window... well the one of the two that didn't pick up the change
01:15:25 <int-e> (I'm amazed the other one already did)
01:45:08 <zzo38> Just a few minutes ago the person who was going to make the live chat session to play the GURPS game on the computer (this will be done tomorrow) connected to test it, and it works fine. Since there are only two people (myself and the GM), I can use the direct connection I mentioned a few days (or maybe it was a week?) ago.
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01:45:43 <zzo38> He sent a bell like I asked him to, so I could notice the connection right away.
01:47:31 <zzo38> What stuff have you used the "ts" (timestamp) program for?
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02:10:43 <b_jonas> I have never used the ts program
02:13:45 <zzo38> I am playing Pokemon Card GB2; I just defeated Rod, I won by eighteen cards (despite he knocked out three of my cards and I knocked out none of his; hyper beam is very useful).
02:16:43 <zzo38> I got the legendary cards. Level 41 Dragonite and level 37 Articuno seem OK, but level 40 Moltres and level 68 Zapdos doesn't looks like so good to me.
02:16:51 <zzo38> (What do you think?)
02:19:27 <int-e> . o O ( Where does he come up with all this nonsense )
02:26:27 <zzo38> For one thing, level 40 Moltres has a 50% chance to miss with its attack, while level 41 Dragonite has only a 25% chance to miss with its attack. Level 68 Zapdos always hits, although the card it hits is selected at random and it can hit your own cards too, so that isn't very good.
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05:46:37 <Hooloovo0> how are those calculated?
05:46:53 <Hooloovo0> it has been a long time since I've played pokemon cards
05:47:20 <Hooloovo0> I think I played them before everything had levels... so...
05:49:29 <zzo38> The levels? They are printed on the card.
05:49:50 <zzo38> (I don't know how or even if they are calculated. They are just used to distinguish different cards with the same name.)
05:51:03 <int-e> So it's just a cop-out because coming up with names is hard?
05:53:32 <zzo38> Cards with the same name are still meaningful for the game, because you are still limited to four cards of one name, and evolution also depends on names of cards. (Some other effects also care.)
05:58:20 <zzo38> The cards have the same name because it is the same kind of pokemons, e.g. level 5 Pikachu and level 10 Pikachu is both Pikachu, even though such things as hit points, attacks, etc may differ. (Artwork may also differ. However, some cards with the same name and level have different artwork. But the game statistics are the same, so this is OK; level 10 Pikachu has the same game effect as any other level 10 Pikachu.)
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06:46:54 <esowiki> [[User talk:Challenger5]] N https://esolangs.org/w/index.php?oldid=70528 * Yul3n * (+282) Created page with "Hi! I'm trying to implement Flurry and I've got a question, the wiki page says that <><> is the I combinator however SKSK evaluates to the K combinator and not the I one, the..."
06:47:27 <esowiki> [[User talk:Challenger5]] https://esolangs.org/w/index.php?diff=70529&oldid=70528 * Yul3n * (-282) Blanked the page
06:49:32 <esowiki> [[Talk:Flurry]] N https://esolangs.org/w/index.php?oldid=70530 * Yul3n * (+233) Created page with "Hi! I'm trying to implement Flurry and I've got a question, the wiki page says that <code><><></code> is the I combinator however SKSK evaluates to the K combinator and not th..."
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09:17:06 <esowiki> [[MetaGlow]] https://esolangs.org/w/index.php?diff=70531&oldid=67008 * SoYouWantMeToDoSomethingButIWont * (+63)
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11:27:06 <esowiki> [[Pxem]] https://esolangs.org/w/index.php?diff=70532&oldid=70300 * YamTokTpaFa * (+38) /* External Links */
11:54:01 <esowiki> [[MetaGlow]] https://esolangs.org/w/index.php?diff=70533&oldid=70531 * SoYouWantMeToDoSomethingButIWont * (+19)
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12:52:56 <kspalaiologos> a friend sent me today a photo of PS/2 connector
12:53:08 <kspalaiologos> and then he asked will the keyboard work after he cuts off the PS/2 connector and soliders USB one
12:53:26 <myname> o.o
12:54:11 <olsner> some keyboards work with passive usb/ps/2 converters, so with the right pin assignments it *can* work
12:54:36 <kspalaiologos> he didn't even notice that USB has less pins than PS/2
12:54:41 <kspalaiologos> I doubt he could make it work
12:55:00 <kspalaiologos> also the keyboard is presumably very old
12:55:27 <olsner> I think if you need to ask you don't have good chances of making it work :)
12:55:28 <myname> i always wonderes how those converters worked
12:55:50 <kspalaiologos> ps/2 isn't very hard to interface with
12:56:18 <kspalaiologos> I believe that's some uC acts as an USB slave
12:57:03 <kspalaiologos> afterall ps/2 keyboards are hella complicated things
12:57:31 <kspalaiologos> you could like enable processor adress lines using 8042 controller
12:57:35 <kspalaiologos> it had even it's own RAM
12:59:54 <fizzie> I think the USB <-> PS/2 passive adapters usually work the other way around, with a keyboard that's "natively" USB but has the capability of doing PS/2 with a passive adapter.
13:00:08 <fizzie> So it wouldn't help with an old PS/2 keyboard that you'd like to plug into USB.
13:00:24 <kspalaiologos> usb => ps2 is possible
13:00:28 <kspalaiologos> mobo does it for you
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14:32:53 <b_jonas> [ 60%~7*10 20 30 40
14:32:54 <j-bot> b_jonas: 1.16667 2.33333 3.5 4.66667
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15:54:03 <Budgii> What is this channel?
15:57:12 <ArthurStrong> Budgii: see $TOPIC
15:57:22 <Budgii> what are esoteric viruses
15:57:48 <Budgii> $TOPIC
15:57:55 <ArthurStrong> Huh. This is the question. Probably, someone's joke or prank.
15:59:11 <b_jonas> uh,
15:59:14 <b_jonas> `welcome
15:59:16 <HackEso> Welcome to the international hub for esoteric programming language design and deployment! For more information, check out our wiki: <https://esolangs.org/>. (For the other kind of esoterica, try #esoteric on EFnet or DALnet.)
15:59:29 <b_jonas> ^ that text is more stable than the topic, and possibliy more relevant
15:59:59 <Budgii> ah ok lol
16:00:02 <Budgii> I was like Um what?!
16:00:40 <zzo38> Budgii: This is channel for esoteric computer programming (although sometimes other stuff is discussion on here too). Read the wiki for more information about esoteric computer programming.
16:01:00 <Budgii> Thank you b_jonas, zzo38 and ArthurStrong.
16:01:18 <Budgii> & HackEso
16:01:20 <Budgii> :)
16:03:52 * Budgii leaves the room, quietly. nodding to the onlookers.
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21:42:56 <esowiki> [[And]] https://esolangs.org/w/index.php?diff=70534&oldid=43373 * LegionMammal978 * (+950) added BF interpreter
21:46:24 <esowiki> [[And]] M https://esolangs.org/w/index.php?diff=70535&oldid=70534 * LegionMammal978 * (+96) added categories
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21:50:30 <esowiki> [[Noodle Soup]] https://esolangs.org/w/index.php?diff=70536&oldid=66449 * LegionMammal978 * (+184) added interpreter link
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22:05:54 <esowiki> [[CLEB]] M https://esolangs.org/w/index.php?diff=70537&oldid=43377 * LegionMammal978 * (+155) added categories
22:11:58 <tromp> if my code is correct, then BB(27) < BB(26). kind of surprising
22:13:04 <tromp> that's for lambda Busy Beaver https://oeis.org/A333479
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←2020-03-28 2020-03-29 2020-03-30→ ↑2020 ↑all