00:01:38 <esowiki> [[IHCBBTWAIABMSEYRACIRWYT]] https://esolangs.org/w/index.php?diff=82019&oldid=82018 * Hyperdawg * (+482)
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00:25:13 <b_jonas> arseniiv: the comments link to that
00:25:25 <b_jonas> with coupled track switches
00:26:02 <arseniiv> that’s good, then! I’m a bit sad when information is lost
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01:15:41 <esowiki> [[Abcout]] N https://esolangs.org/w/index.php?oldid=82020 * Sporeball * (+2042) create abcout page
01:19:15 <esowiki> [[User:Sporeball]] M https://esolangs.org/w/index.php?diff=82021&oldid=68492 * Sporeball * (+48) add abcout to this
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01:37:33 <esowiki> [[Language list]] M https://esolangs.org/w/index.php?diff=82022&oldid=81996 * Sporeball * (+13) add abcout to the language list
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02:49:44 <esowiki> [[User:Hyperdawg]] https://esolangs.org/w/index.php?diff=82023&oldid=81667 * Hyperdawg * (+13)
02:50:43 <esowiki> [[IHCBBTWAIABMSEYRACIRWYT]] https://esolangs.org/w/index.php?diff=82024&oldid=82019 * Hyperdawg * (-463) /* Python */
02:51:29 <esowiki> [[IHCBBTWAIABMSEYRACIRWYT]] https://esolangs.org/w/index.php?diff=82025&oldid=82024 * Hyperdawg * (+39) /* Hello World */
03:22:37 <esowiki> [[OISC]] https://esolangs.org/w/index.php?diff=82026&oldid=81582 * Sporeball * (+100) add abcout to the list of OISCs
03:25:53 <oren> I have found a number for which the version of cosine in my complex.h
03:26:17 <oren> differs from the result i get from the x87 fcos instruction
03:27:57 <oren> 64.40000000000061675109 or 0x40501999999999c5 in hex
03:34:44 <shachaf> No one really uses the x87 instruction, right?
03:37:17 <oren> I expect they use some SSE thing by now
03:39:03 <kmc> i386 or amd64?
03:39:23 <kmc> iirc the amd64 ABI (at least on Linux) uses SSE registers for floats
03:39:35 <kmc> with the assumption that you're using SSE ops too
03:40:13 <pikhq> the amd64 ABI uses SSE registers for float and double but still x87 for long double
03:40:25 <oren> anyway, the complex.h one, when I step through it, appears to run the taylor series
03:40:36 <pikhq> (because long double is still an x87 80-bit float)
03:41:04 <kmc> how did x87 end up using 80 bits internally, anyway
03:42:22 <pikhq> design intent varied from how people actually used it, basically. the intent was that you'd do all intermediate computation in 80-bits, and then round when you were finally done to 64-bit or 32-bit
03:45:20 <pikhq> and x87 is _slightly_ odd as an FPU design overall -- as implemented in modern x86 it's IEEE-compliant, but x87 _predates_ IEEE floats
03:45:57 <pikhq> (the IEEE float standard is based on x87, not the other way around)
03:47:34 <kmc> i'm just wondering how they arrived at 80 bits specifically
03:48:02 <oren> double coscomplex(double x){return creal(cexp(I*x));}
03:48:07 <oren> double cosx87(double x){asm("fldl %1\n\tfcos\n\tfstpl %1":"+m"(x)::);return x;}
03:49:54 <kmc> was that for compatibility to an existing system
03:50:09 <kmc> or just deemed to be enough precision for intermediate calculations with a 64 bit result
03:50:54 <oren> I think it was probably a nice 10 byte round number. Also I think there was an existing 10 byte BCD format?
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03:51:53 <pikhq> i think it was the latter, kmc
03:52:04 <pikhq> aiui there was no pre-existing system they were compatible with
03:52:26 <pikhq> legacy float formats are... mind-bending nonsense, and not very ieee-reminiscent
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04:32:46 <oren> https://www.youtube.com/watch?v=Sk9WyEfzWPg
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05:39:06 <zzo38> I don't like that Gemini protocol requires TLS; sometimes it is useful to have a non-TLS version. My suggestion is that the non-TLS version uses a different URI scheme, perhaps "insecure-gemini:" can be used. A non-proxy server that implements the non-TLS variant should treat the two URI schemes as equivalent. If a client certificate is requested, the client must switch to the secure protocol.
05:41:10 <zzo38> O, and about the trains; maybe write on esolang wiki something so that we can see how those models are working, and perhaps a syntax for computer codes with it
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10:32:19 <esowiki> [[User talk:Sporeball]] N https://esolangs.org/w/index.php?oldid=82027 * JonoCode9374 * (+6) Created page with "Frick."
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11:57:01 <esowiki> [[Seclusion]] https://esolangs.org/w/index.php?diff=82028&oldid=71198 * Hakerh400 * (+1822) Add TIO links
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13:21:57 <esowiki> [[User:Texenox]] https://esolangs.org/w/index.php?diff=82029&oldid=42430 * Texenox * (-236) Replaced content with "no"
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13:23:22 <requestingdeleti> wasn't sure if there was a better place to ask in, but i was wondering if it were possible for an old account of mine on Esolangs to be deleted
13:23:54 <requestingdeleti> i've not used it in years and just leaving it to lie around there for so many years probably isn't very secure in the long run
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13:45:40 <requestingdeleti> i guess in that case i might as well leave that account to rot and nothing else?
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14:03:11 <fizzie> Missed that by 15 minutes. But I don't know the answer either.
14:03:29 <fizzie> I imagine there's quite a lot of "inactive" accounts on the wiki, anyway.
14:04:17 <int-e> As long as it's easier to create a new account than it is to hack an old one...
14:04:20 <int-e> ...I wouldn't worry.
14:04:46 <int-e> admin accounts may be a different ball game
14:10:05 <esowiki> [[Birb]] N https://esolangs.org/w/index.php?oldid=82030 * SCKelemen * (+1548) Created page with "{{infobox proglang |name=Birb |website= |paradigms=functional |author= |year=[[:Category:2021|2021]] |typesys=untyped |memsys=stack-based |refimpl= |class=:Category:Turing c..."
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14:59:29 <b_jonas> I agree with int-e, there's not much point to remove the old account. I did remove admin rights from myself this year on a wiki that I'm no longer interested in,
15:00:22 <b_jonas> and I had my privilages removed from my perlmonks.com account last year (they have a policy to remove janitor privilage from people who aren't active janitors, but nothing like that for the lower privilages that I had).
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15:42:10 <esowiki> [[Language list]] M https://esolangs.org/w/index.php?diff=82031&oldid=82022 * PythonshellDebugwindow * (+11) /* B */ [[Birb]]
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16:40:55 <esowiki> [[User:The-Ennemy/asm2bf-tutorial]] https://esolangs.org/w/index.php?diff=82032&oldid=82014 * The-Ennemy * (+19) /* Stack access */
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17:05:54 <esowiki> [[Birb]] M https://esolangs.org/w/index.php?diff=82033&oldid=82030 * SCKelemen * (+70) /* Symbols */
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17:15:40 <esowiki> [[Falel]] N https://esolangs.org/w/index.php?oldid=82034 * Umanochiocciola * (+1642) Created page with "Fancy Assembly Like EsoLang This is a little thing I made after playing Shenzen I/O. ==Documentation== <code> Memory Scheme | out-buff | in-buff | acc | x3 ...."
17:16:50 <esowiki> [[Falel]] https://esolangs.org/w/index.php?diff=82035&oldid=82034 * Umanochiocciola * (+6)
17:17:10 <esowiki> [[Falel]] https://esolangs.org/w/index.php?diff=82036&oldid=82035 * Umanochiocciola * (-15)
17:17:28 <esowiki> [[Falel]] https://esolangs.org/w/index.php?diff=82037&oldid=82036 * Umanochiocciola * (+1)
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19:12:59 <esowiki> [[Fishheads]] https://esolangs.org/w/index.php?diff=82038&oldid=81708 * Hyperdawg * (+15)
19:24:01 <fizzie> Hmm, I wonder if it's common nowadays to use a 1600x1200 resolution when emulating the non-square-pixel 4:3 320x200 VGA display modes. That'd give the right aspect ratio, and integer scaling in both dimensions (320*5 = 1600, 200*6 = 1200), and fit into a reasonably sized window on an 1440p monitor.
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19:25:26 <b_jonas> fizzie: but most people use 1920x1080 resolution monitors, so that won't work
19:25:32 <b_jonas> and we also might want space for other things
19:26:19 <b_jonas> (I personally have an 1920x1200 monitor, 16:10 ratio, at home right now, until this one dies completely, but those are hard to buy)
19:26:28 <b_jonas> so we just use smaller sizes
19:26:28 <fizzie> Do they? I thought 1440p and 2560p was getting pretty popular?
19:26:49 <fizzie> Well, I guess it's still "most".
19:26:55 <b_jonas> fizzie: a few people have such high resolution, but I think 1920x1080 is still the most common
19:27:21 <fizzie> Yeah, https://store.steampowered.com/hwsurvey/ says 67.35% 1920x1080, and 8.01% 2560x1440.
19:27:34 <fizzie> (And 2.41% 3840x2160.)
19:28:35 <b_jonas> fizzie: mind you, it's likely that the 1920x1080 are the monitors that the office buys to people to do their job, and the videogamers that emulate 320x200 resolution games are more likely to have more or bigger monitors at home where they play the videogames
19:28:56 <b_jonas> (there's of course the opposite effect, with radiologists who use big monitors for their work, but that's a small minority)
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19:52:14 <fizzie> I've settled on a 2x 25" 2560x1440 combination, but at the office it was more convenient to go with the stock arrangement of 2x 27" 2560x1440, which I think is a little bit larger than necessary, physically speaking. (The *other* stock arrangement would have been 1x 32" 3840x2160.)
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19:54:16 <b_jonas> I don't know yet what monitor I'll buy, and I hope I won't have to buy it soon, because I would hate if this one died
19:57:13 <b_jonas> fizzie: ok, but maybe you don't work at one of those run-of-the-mill office jobs, but as a programmer who sometimes uses their work computer for more than Excel spreadsheets and facebook
20:02:53 <fizzie> One inconvenience with a two-monitor setup is that if you need to replace one (because of the magic smoke getting out, for example), you're limited to (a) sticking with the existing dot pitch, (b) ending up with two monitors where moving a window from one to another makes everything larger, or (c) having to replace a perfectly good monitor as well.
20:03:28 <fizzie> I spent quite a few years in option (b), with a 2560x1440 + 1920x1200 pair.
20:07:51 <b_jonas> fizzie: plus it only works for the lizardmen from mars who infiltrated Earth, because they have pairs of chameleon eyes so they can look at multiple monitors at the same time. I for one hate that setup, it just leads either to staring at a boundary between two monitors, or having to turn my neck to stare at one monitor all the time. I'm glad I could convince my job to take one monitor away, the
20:07:57 <b_jonas> resulting one monitor setup is more enjoyable.
20:09:10 <esowiki> [[Fishheads]] https://esolangs.org/w/index.php?diff=82039&oldid=82038 * Hyperdawg * (+162) /* Example programs */
20:09:49 <esowiki> [[Fishheads]] https://esolangs.org/w/index.php?diff=82040&oldid=82039 * Hyperdawg * (-52) /* Hello World */
20:11:48 <esowiki> [[Fishheads]] https://esolangs.org/w/index.php?diff=82041&oldid=82040 * Hyperdawg * (+84)
20:20:25 <nakilon> "lie around there for so many years probably isn't very secure in the long run"
20:20:54 <nakilon> I feel like his point was something like that he used the same password everywhere at that time ..D
20:21:35 <fizzie> Well, they could certainly generate a random new password. Assuming they can log on to that account still.
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20:22:52 <nakilon> but the leak could happen any time
20:23:15 <nakilon> before he realised he has this account "to lie around there for so many years"
20:23:48 <nakilon> not that it's possible to do anything about it
20:24:08 <nakilon> I'm just giving my guess just why he was asking about this at all
20:33:29 <HackEso> The password of the month is hiding in plain sight.
20:34:20 <b_jonas> so it did get changed, though rather late
21:04:17 <pikhq> i should get a new monitor. it's a touch annoying having a high DPI and standard DPI screen
21:04:38 <pikhq> though at least these days i'm using all mac os, and the mac os support for that is not-terrible (unlike other OSes i could name)
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23:17:28 <kmc> my new laptop is a 14" 1080p
23:17:44 <kmc> higher DPI would be nice, but it's a good screen in other respects
23:17:50 <kmc> i don't really care about 16:9 versus 16:10
23:19:53 <int-e> > let f w h = w*h/(w^2+h^2) in f 16 10/f 16 9
23:20:13 <int-e> 16:10 gives you 5% more screen space for the same diagonal length ;)
23:22:38 <zzo38> The monitor will have to fit on the desk, and you might want pixels of a certain minimum and maximum size
23:27:34 <pikhq> this is... 2560x1600, 13.3" (16:10)
23:27:49 <pikhq> which is a pretty nice resolution for a small display
23:30:41 * pikhq has liked this laptop a fair bit more than she was expecting
23:34:30 <fizzie> 16:10 1920x1200 has that (niche?) benefit that you can play 16:9 1080p video without any scaling and still have space at the bottom (or top, if you bend that way) for showing playback controls without obscuring the video.
23:34:48 <fizzie> Hmm, or maybe subtitles. Though I'm not sure if that's a good or a bad idea.
23:36:02 <zzo38> I think it is fine to hide playback controls and use the controls on the keyboard, although you may want to display subtitles/captions and time codes, and the track number
23:36:17 <pikhq> yeah, the playback controls thing is the justification for 16:10
23:36:41 <pikhq> tho even watching video on here i really do prefer to have them hidden when not interacting with the controls
23:36:54 <pikhq> letterboxing is just nicer than graphics that arent what im looking at
23:41:57 <zzo38> Does any DVD video software allow you to adjust the colours and opacity of the subtitles?
23:43:23 <zzo38> (I have read some details of the format, and it seems that this should be possible, but I have never seen any DVD player that has such an option.)
23:48:49 <fizzie> I think mpv can convert them to grayscale (--sub-gray, mentions DVD image subtitles), but I think nothing more elaborate than that. DVDSubEdit (a Windows-only program?) appears to have an arbitrary color remapping option, but it's not a playback program.
23:49:12 <fizzie> (DVDSubEdit looks vaguely familiar. I wonder if I've maybe used it.)
23:51:00 <kmc> I haven't used VLC to play DVDs, but I believe it can, and it allows adjusting the colors and opacity of subtitles in general
23:53:01 <zzo38> The DVD player I have (connected to the television) can change the colours and opacity of captions, but not of subtitles. (However, you cannot turn on/off captions or select them during playback, but you can select subtitles during playback.)
23:56:01 <pikhq> i don't know if anything can, i usually just accept the subtitle rendering for whatever i'm watching
23:58:39 <nakilon> do you watch movies from DVD? _Oo
23:59:30 <pikhq> admittedly whenever i _do_ watch things on dvd it's actually me ripping it :p
23:59:40 <pikhq> and i usually mux the raw dvd subs in when i do that