00:22:11 <esolangs> [[Piiiikaaaatchuuuuuuuuuuuuuuuuioiuytreewertyuioiuytrewertyui]] https://esolangs.org/w/index.php?diff=116110&oldid=110650 * Infinitehexagon * (+177)
00:22:48 <esolangs> [[Piiiikaaaatchuuuuuuuuuuuuuuuuioiuytreewertyuioiuytrewertyui]] https://esolangs.org/w/index.php?diff=116111&oldid=116110 * Infinitehexagon * (-101)
00:23:39 <esolangs> [[Piiiikaaaatchuuuuuuuuuuuuuuuuioiuytreewertyuioiuytrewertyui]] https://esolangs.org/w/index.php?diff=116112&oldid=116111 * Infinitehexagon * (+47)
00:25:06 <esolangs> [[Piiiikaaaatchuuuuuuuuuuuuuuuuioiuytreewertyuioiuytrewertyui]] https://esolangs.org/w/index.php?diff=116113&oldid=116112 * Infinitehexagon * (+77)
00:25:24 <esolangs> [[Piiiikaaaatchuuuuuuuuuuuuuuuuioiuytreewertyuioiuytrewertyui]] https://esolangs.org/w/index.php?diff=116114&oldid=116113 * Infinitehexagon * (+4) /* Commands */
00:25:54 <esolangs> [[Piiiikaaaatchuuuuuuuuuuuuuuuuioiuytreewertyuioiuytrewertyui]] https://esolangs.org/w/index.php?diff=116115&oldid=116114 * Infinitehexagon * (-3) /* Commands */
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04:51:57 <esolangs> [[Special:Log/newusers]] create * Lilchiky * New user account
04:55:59 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=116116&oldid=115798 * Lilchiky * (+158) /* Introductions */
04:58:38 <esolangs> [[User:Lilchiky]] N https://esolangs.org/w/index.php?oldid=116117 * Lilchiky * (+0) Created blank page
05:20:51 <esolangs> [[Expressive]] M https://esolangs.org/w/index.php?diff=116118&oldid=116052 * CreeperBomb * (+26)
05:53:29 <esolangs> [[Nabd]] M https://esolangs.org/w/index.php?diff=116119&oldid=88341 * PythonshellDebugwindow * (+82) Categories
05:57:29 <esolangs> [[Brainfuck speed test]] M https://esolangs.org/w/index.php?diff=116120&oldid=115657 * None1 * (+14)
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06:04:17 <esolangs> [[Talk:Jail system makes no sense]] https://esolangs.org/w/index.php?diff=116121&oldid=116043 * None1 * (+116) /* Hope is lost */
06:06:59 <esolangs> [[Talk:Jail system makes no sense]] https://esolangs.org/w/index.php?diff=116122&oldid=116121 * None1 * (+314) /* Hope is lost */ Found the correct mistakes in this article
06:07:15 <esolangs> [[Talk:Jail system makes no sense]] M https://esolangs.org/w/index.php?diff=116123&oldid=116122 * None1 * (+1)
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06:28:58 <esolangs> [[DeleteScript]] M https://esolangs.org/w/index.php?diff=116124&oldid=111570 * None1 * (+29) nocode
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07:46:58 <esolangs> [[Talk:Jail system makes no sense]] https://esolangs.org/w/index.php?diff=116125&oldid=116123 * Hakerh400 * (+534)
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10:04:36 <esolangs> [[Bawkbawk]] N https://esolangs.org/w/index.php?oldid=116126 * Lilchiky * (+0) Created blank page
10:06:34 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116127&oldid=116126 * Lilchiky * (+22)
10:14:54 <esolangs> [[Beetle]] https://esolangs.org/w/index.php?diff=116128&oldid=116109 * K * (+778) Added a 'Hello, World!' Program example.
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12:02:06 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116129&oldid=116127 * Lilchiky * (+242) A programming language made for chickens.
12:04:33 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116130&oldid=116129 * Lilchiky * (+128)
12:06:15 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116131&oldid=116130 * Lilchiky * (+103)
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12:22:45 <esolangs> [[Bawkbawk]] M https://esolangs.org/w/index.php?diff=116132&oldid=116131 * Lilchiky * (+42)
12:24:26 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=116133&oldid=116088 * Lilchiky * (+17) /* B */
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12:45:29 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=116134&oldid=116133 * Hakerh400 * (-2) /* B */
12:46:24 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116135&oldid=116132 * Lilchiky * (+696)
12:47:11 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116136&oldid=116135 * Lilchiky * (-1) /* Hello World (without the 'World' */
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13:09:10 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116137&oldid=116136 * Lilchiky * (+47)
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13:17:16 <esolangs> [[13 bytes :D]] https://esolangs.org/w/index.php?diff=116138&oldid=112460 * Xyzzy * (+129)
13:17:29 <esolangs> [[13 bytes :D]] https://esolangs.org/w/index.php?diff=116139&oldid=116138 * Xyzzy * (+4)
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13:25:22 <esolangs> [[13 bytes :D]] https://esolangs.org/w/index.php?diff=116140&oldid=116139 * None1 * (+205) /* Memory Structure and Code Structure */ HaHa
13:30:18 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116141&oldid=116137 * Lilchiky * (+77)
13:36:20 <esolangs> [[Talk:Jail system makes no sense]] https://esolangs.org/w/index.php?diff=116142&oldid=116125 * None1 * (+129) /* Hope is lost */
13:37:39 <esolangs> [[User:None1/InDev]] https://esolangs.org/w/index.php?diff=116143&oldid=116026 * None1 * (-1359) Move out of sandbox
13:39:02 <esolangs> [[1]] N https://esolangs.org/w/index.php?oldid=116144 * None1 * (+1487) Move from sandbox
13:40:29 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=116145&oldid=116134 * None1 * (+8) /* Non-alphabetic */
13:41:43 <esolangs> [[User:None1]] https://esolangs.org/w/index.php?diff=116146&oldid=115947 * None1 * (+77) /* My Esolangs */
13:45:45 <esolangs> [[1]] https://esolangs.org/w/index.php?diff=116147&oldid=116144 * None1 * (+408)
13:46:06 <esolangs> [[1]] M https://esolangs.org/w/index.php?diff=116148&oldid=116147 * None1 * (+4)
13:49:26 <esolangs> [[1]] https://esolangs.org/w/index.php?diff=116149&oldid=116148 * None1 * (+51) /* Examples */
13:50:31 <esolangs> [[A+B Problem]] https://esolangs.org/w/index.php?diff=116150&oldid=115639 * None1 * (+49) /* Implementations */
13:51:50 <esolangs> [[Hello world program in esoteric languages (nonalphabetic and A-M)]] https://esolangs.org/w/index.php?diff=116151&oldid=115379 * None1 * (+128) /* 0815 */
13:53:34 <esolangs> [[User:XKCD Random Number]] https://esolangs.org/w/index.php?diff=116152&oldid=116087 * None1 * (+59) /* !@#$%^&*()_+ */
13:53:45 <esolangs> [[User:XKCD Random Number]] M https://esolangs.org/w/index.php?diff=116153&oldid=116152 * None1 * (+5) /* 1 */
13:57:23 <esolangs> [[1]] https://esolangs.org/w/index.php?diff=116154&oldid=116149 * None1 * (+404)
13:57:44 <esolangs> [[1]] M https://esolangs.org/w/index.php?diff=116155&oldid=116154 * None1 * (+13)
13:58:19 <esolangs> [[1]] M https://esolangs.org/w/index.php?diff=116156&oldid=116155 * None1 * (+1)
13:58:53 <esolangs> [[1]] M https://esolangs.org/w/index.php?diff=116157&oldid=116156 * None1 * (-23)
13:59:57 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=116158&oldid=116093 * None1 * (+39) /* 0815 */
14:08:29 <esolangs> [[1]] M https://esolangs.org/w/index.php?diff=116159&oldid=116157 * None1 * (+12)
14:11:19 <esolangs> [[Special:Log/move]] move * None1 * moved [[One]] to [[One (real name)]]: There are two esolangs named one now
14:12:52 <esolangs> [[One]] https://esolangs.org/w/index.php?diff=116162&oldid=116161 * None1 * (+70) Change to disambiguation page
14:42:39 <esolangs> [[FlipJump]] M https://esolangs.org/w/index.php?diff=116163&oldid=111148 * Tomhe * (+915) update the stl according to the github updates
14:57:08 <esolangs> [[FlipJump]] M https://esolangs.org/w/index.php?diff=116164&oldid=116163 * Tomhe * (+316) fix stl typos, update current run/download documentation
14:58:54 <esolangs> [[FlipJump]] M https://esolangs.org/w/index.php?diff=116165&oldid=116164 * Tomhe * (+44) /* The Standard Library */ - note that hex is faster than bit.
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16:48:56 <arseniiv> b_jonas: the post [1] states that a player buys a fallen canoe on phase II (after laying a card) but the scanned manual [2] says that that’s done on phase I. What do you think?
16:48:56 <arseniiv> [1] https://boardgamegeek.com/thread/108657/rewritten-easy-understand-rules
16:48:56 <arseniiv> [2] https://themindcafe.com.sg/wp-content/uploads/2018/03/Niagara-1.pdf
16:48:56 <arseniiv> (I’m just doodling a bit of code, it might not come to anything)
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16:53:26 <arseniiv> yeah it’s really different: [1] says “[t]he next time it is her turn, the owner of a canoe lost over the falls may—if she wants to—pay to have it returned” while [2] says: “…may pay to have it returned (can only be done during phase I)”, which is before going in turns
16:56:12 <arseniiv> I favor phase I approach I think, though for net playing it’ll make necessary to add a command that all is set in phase I; or require that you first buy a canoe and then place your card, or else a player could lose their chance to buy
16:57:07 <arseniiv> though if buying a canoe when making a move, it would be necessary to do that before any proper moves or cloud shenanigans too
16:58:28 <arseniiv> so yeah it’s all suboptimal so I won’t focus on that part of the game for now
17:00:40 <arseniiv> also how do you see the bot notifying players about the state: an update of the full state each time there is a player input and when moving the river, or something less noisy / more granular?
17:02:03 <arseniiv> also: what about identification of canoes to move: probably just telling the player where all of their canoes are, in any order, and then accepting indices to that list?..
17:02:54 <arseniiv> also is there any good naming system for the places? For now I named them 'beach', '1'…'5', '6L', '6R',
17:03:07 <arseniiv> '7L' and '7R', and an accidental line break
17:03:36 <arseniiv> so if a place would be expected, one could at least type something concise
17:04:45 <arseniiv> 'beach' might even be named '0', I dunno why I thought it should be named this long. Anyway that’s not an important implementation detail
17:18:02 <arseniiv> for now I’ll probably try to design the game rules as a coroutine which accepts user messages of predetermined kinds (lay a card, move thus and thus, remind me what cards I have or what the board itself has…) and yields notifications, including notifications about incorrect data sent in and what was wrong. Then that could be used in any concrete protocol. This will yield a lot of glue entities but at least I’ll have more confidence about lack of
17:18:02 <arseniiv> stupid errors and stealthy typos
17:27:22 <arseniiv> …or maybe not, if we want to be able to take a snapshot of the state at any time
17:28:08 <arseniiv> then anything more than a simple request-responce function won’t be any simpler
17:57:38 <fizzie> Something has made Emacs default to a variable-width font, and I can't figure out what. :/
17:57:57 <fizzie> If I go to `M-x customize-face`, the default shows up as EB Garamond, despite a different `custom-set-faces` line in ~/.emacs.d/init.el. If I configure it there to the fixed-with font I want and select "Apply", it gets the right font. If I then select "Apply and Save", it does update the custom-set-faces line. But then restarting Emacs it reverts back to EB Garamond again.
18:00:15 <fizzie> I guess it could just be that custom-set-faces is no longer working. Despite it writing that line itself.
18:02:31 <fizzie> If I comment out the custom-set-faces block completely, it uses a different font (DejaVu Sans Mono, I guess maybe somewhere a system default monospace font), which I guess suggests it's doing *something*.
18:09:38 <fizzie> It just behaves real weird.
18:10:36 <fizzie> If I start it with no custom-set-faces so it defaults to DejaVu Sans Mono, then `M-x customize-face RET default RET` and set up the bitmap font I want, selecting Apply once switches it to EB Garamond, and then selecting Apply a second time switches it to the correct font.
18:10:52 <fizzie> Maybe I should try specifying the font via .Xresources or something.
18:11:33 <fizzie> Oh, there *is* a font setting in .Xresources already, to DejaVu Sans Mono. Maybe that's why it's behaving oddly.
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19:41:12 <b_jonas> arseniiv: I'd call the locations 0 for beach, 1, 2, 3, 4, 5, 6, 6', 7, 7'. Whether the apostrophe denotes the left or right branch on the board swaps every time the river flows a single unit: when that happens, 5 flows to 6, 6 is renamed 6', 6' gets renamed 6 but then flows to 7, 7 gets renamed to 7', and 7' flows off the waterfall. This means that if you list the locations in the order listed before,
19:41:18 <b_jonas> every boat appears to move forward one location in the order (except those tied on the beach);
19:42:06 <b_jonas> but then when boats are rowed, they move according to the numerals in the names of the water spaces, staying on the same branch (apostrophe or not) when moving between 6 and 7, choosing the branch freely when moving from above the fork to 6 or 7.
19:42:31 <b_jonas> Also the shinies not in boats are shared between 6 and 6', and shared between 7 and 7'.
19:42:49 <b_jonas> As for the rules difference, I don't know.
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20:44:52 <esolangs> [[Bawkbawk]] M https://esolangs.org/w/index.php?diff=116166&oldid=116141 * PythonshellDebugwindow * (+53) WIP, categories
20:45:32 <esolangs> [[Bawkbawk]] M https://esolangs.org/w/index.php?diff=116167&oldid=116166 * PythonshellDebugwindow * (+60) /* Work in progress */ Categories
20:49:25 <esolangs> [[Special:Log/move]] move * PythonshellDebugwindow * moved [[One (real name)]] to [[One (Tailcalled)]]: Use more specific name
20:51:12 <esolangs> [[One]] M https://esolangs.org/w/index.php?diff=116170&oldid=116162 * PythonshellDebugwindow * (+66) Specify designers
20:53:02 <esolangs> [[FunctionsFTW/Functions]] M https://esolangs.org/w/index.php?diff=116171&oldid=108714 * PythonshellDebugwindow * (+23) Back
20:53:49 <esolangs> [[Sugueziume]] https://esolangs.org/w/index.php?diff=116172&oldid=110774 * BoundedBeans * (+118)
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23:18:39 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116173&oldid=116167 * Lilchiky * (+195) /* Examples */
23:18:55 <esolangs> [[Bawkbawk]] M https://esolangs.org/w/index.php?diff=116174&oldid=116173 * Lilchiky * (-4) /* Calculate the powers of 2 */
23:22:14 <esolangs> [[Bawkbawk]] M https://esolangs.org/w/index.php?diff=116175&oldid=116174 * Lilchiky * (+88)
23:23:11 <esolangs> [[Bawkbawk]] https://esolangs.org/w/index.php?diff=116176&oldid=116175 * Lilchiky * (+13)
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