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00:15:43 <esolangs> [[^]] https://esolangs.org/w/index.php?diff=140541&oldid=140534 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+114) /* Interpreter */
00:18:47 <esolangs> [[]] https://esolangs.org/w/index.php?diff=140542&oldid=140392 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+154) /* Programs */
00:20:09 <esolangs> [[0]] https://esolangs.org/w/index.php?diff=140543&oldid=136117 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+54)
00:22:28 <esolangs> [[User:Tommyaweosme/warsides]] https://esolangs.org/w/index.php?diff=140544&oldid=140382 * Tommyaweosme * (+26) none1 restored the instructions over and over again repeatedly in the sandbox
00:26:27 <esolangs> [[Pljic!]] https://esolangs.org/w/index.php?diff=140545&oldid=126253 * Mmmph! * (-37)
00:48:00 <esolangs> [[A Very BASIC Esolang]] M https://esolangs.org/w/index.php?diff=140546&oldid=140407 * PythonshellDebugwindow * (+34) Formatting, category
00:49:39 <esolangs> [[]] M https://esolangs.org/w/index.php?diff=140547&oldid=140542 * PythonshellDebugwindow * (+85) See also, category
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01:20:13 <esolangs> [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=140548&oldid=137364 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+50)
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01:57:10 <hppavilion[1]> Thinking once again about a geometric assembly language. It's easy to think about computation in terms of arithmetic because that's been the dominant branch of math for the last few millennia.
01:57:14 <hppavilion[1]> And because that was what was easy to implement on silicon.
01:59:38 <hppavilion[1]> The main issue I'm having is thinking of memory without using numbers for addressing.
02:02:35 <korvo> Computation in univalent foundations (univalent type theory, cubical type theory, etc.) is geometric. I'd be interested in reading your notes.
02:03:29 <korvo> Also, for this channel, it's worth remembering that e.g. analogue water computers were a thing. Tide clocks, programmable looms, certain kinds of ciphers.
02:04:25 <korvo> hppavilion[1]: Have you seen simplices (simplicial complexes) or opetopes? These are structures where the path to a particular vertex/node is not a number, but another structure.
02:04:54 <korvo> I mean, there's lots of those, like operads, but simplices and opetopes have the fun property that the path-structures are the same type as the container-structures.
02:05:02 <hppavilion[1]> Wow this conversation immediately left my mathematical knowledge lmao
02:07:38 <esolangs> [[User:Tommyaweosme/common.css]] https://esolangs.org/w/index.php?diff=140549&oldid=137734 * Tommyaweosme * (+62)
02:08:08 <esolangs> [[User:Tommyaweosme/common.css]] https://esolangs.org/w/index.php?diff=140550&oldid=140549 * Tommyaweosme * (+5)
02:10:11 <esolangs> [[User:Tommyaweosme/common.css]] https://esolangs.org/w/index.php?diff=140551&oldid=140550 * Tommyaweosme * (+0)
02:10:56 <hppavilion[1]> True; I'm thinking euclidean geometry, where operations revolve mostly around points (and lines and circles but those are really just ways to make more points)
02:10:56 <korvo> Sorry! Ignore me for a moment. What are you working on? What's on your mind?
02:10:57 <hppavilion[1]> Assembly languages typically work by performing arithmetic operations on stored integers in a small collection of registers, like taking r1 and r2 and putting their sum in r3. I'm considering a language where registers hold points in a 2-dimensional space, and the operations are geometric operations on those points, like taking the midpoint of r1 and r2 and placing it in r3.
02:11:47 <korvo> Okay, yeah, makes sense. Are you thinking of what real hardware could implement, or is this more of a fantasy language?
02:12:32 <hppavilion[1]> Note that I'm not talking about something like a 64-bit register holding two floats designated (x, y); as far as the virtual machine is concerned it's just points, no coordinates (think Euclid, not Descartes)
02:14:02 <korvo> Ah, sure. One thought is about the nature of registers. A register doesn't really hold a value; instead, *all* of the registers are piped from one place to another alongside the ALU, and the ALU *ignores* the registers that aren't being used. (Aggressive oversimplification, sorry, trying to make a point.)
02:14:11 <esolangs> [[Deadfish with gotos and input]] https://esolangs.org/w/index.php?diff=140552&oldid=140375 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+34) /* See also */
02:14:37 <korvo> So maybe there's a similar geometric notion of distance betweeen points. Not for coordinates, but for being near enough to use in operations.
02:14:45 <hppavilion[1]> Go one level up and think of it as a mathematical model, not as physical implementation
02:15:14 <korvo> Like compass-and-straightedge construction?
02:15:47 <hppavilion[1]> Yes; an assembly language which performs compass-and-straightedge constructions rather than arithmetic constructions (so to speak)
02:17:35 <korvo> Mmm, good times. So, for that sort of construction, it might be worth knowing that we've historically made sense of that geometry by turning it into algebra.
02:18:42 <korvo> Well, Gauss, really. Coordinate-free manipulations of geometry which -- under some chosen metric -- can be evaluated arithmetically.
02:19:41 <korvo> I'm not saying that you have to do that, but I'm saying that you might find it hard to convince other people to not do it.
02:21:10 <hppavilion[1]> Hmmmm, I feel like I might know what you're talking about but not by name. I was last looking at Hilbert's axioms.
02:23:03 <hppavilion[1]> Is there a name for what you're talking about so I can review it?
02:23:24 <korvo> Gauss showed which regular polygons are constructible. Another classic example is the impossibility of trisecting angles. These proofs are fundamentally non-geometric, which is part of why trisector cranks still exist today.
02:29:23 <hppavilion[1]> Another thing crucial to this is that the I/O would be geometric as well. Picturing a higher-level (non-assembly) language for a moment, rather than printing text (sequence of integers interpreted as characters) one would draw curves on a canvas, and rather than taking text input one might take a point as input (like a spot that's clicked)
02:30:28 <hppavilion[1]> So you might want to check if a point is inside a circle. Except there's no notion of circles in the assembly, so what you'd be doing is checking if the input point is closer to the circle's center than some designated point on its circumference.
02:31:18 <hppavilion[1]> I don't know if I can avoid having something analogous to the flags register without it being contrived
02:33:20 <hppavilion[1]> Actually implementing an emulator for this on a real computer would probably require the points to be floating point pairs. That or complicated OO algebra bs but ew.
02:37:37 <korvo> I think that existing games built around this stuff, like Euclidea, use the lines-and-points axioms. (Are those Hilbert's or Tarski's? I don't remember.) To compare line lengths, they probably compare algebraic expressions generated from the first line on the board.
02:40:01 <hppavilion[1]> (though the congruence relation intuitively works with 2 line segments, it's strictly a relation on 4 points)
02:40:30 <hppavilion[1]> which incidentally makes Tarski probably the best place to start, since there's only one data type (points) rather than two (lines and points) or three (lines, points, and circles)
02:44:46 <korvo> Yeah, that makes sense. Also removes the temptation to generalize and go full Grassmannian.
02:47:18 <hppavilion[1]> I'm in an ARM assembly class rn so that's gonna influence what comes out in the end. I think the only concession I need to make to arithmetic will be the actual integrally-indexed assembly instructions (no computed jumps since that would require you to... compute a number)
02:51:41 <korvo> Very cool. Feel free to share what you come up with.
03:00:23 <esolangs> [[Bouncy Counters]] https://esolangs.org/w/index.php?diff=140553&oldid=140490 * Ais523 * (+237) /* With two counters */ Turing-complete, but the I/O works a bit differently
03:23:02 <hppavilion[1]> It *would* be possible to just coerce all points to algebraic numbers represented in a canonical form... that would make comparing the equality of points feasible.
03:23:37 <hppavilion[1]> (whereas with points represented by floats two points that should be the same would likely happen to be different
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03:59:02 <esolangs> [[Turn Left]] N https://esolangs.org/w/index.php?oldid=140554 * Ais523 * (+6601) new language!
04:00:05 <esolangs> [[Bouncy Counters]] https://esolangs.org/w/index.php?diff=140555&oldid=140553 * Ais523 * (+172) mention [[Turn Left]]
04:00:36 <esolangs> [[User:Ais523]] https://esolangs.org/w/index.php?diff=140556&oldid=138920 * Ais523 * (+15) +[[Turn Left]]
04:01:00 <esolangs> [[Near-Turing machine]] https://esolangs.org/w/index.php?diff=140557&oldid=135724 * Ais523 * (+5) pipe year link
04:02:35 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=140558&oldid=140241 * Ais523 * (+16) /* T */ +[[Turn Left]] I am assuming that spaces are ignored for alphabetisation purposes (as they seem to be lower down the list)
04:07:52 <esolangs> [[Near-Turing machine]] M https://esolangs.org/w/index.php?diff=140559&oldid=140557 * Ais523 * (+3) /* One-sided near-Turing machine */ fix thinko
04:13:45 <esolangs> [[Analogia]] M https://esolangs.org/w/index.php?diff=140560&oldid=137691 * Ais523 * (-1) /* Computational class */ fix use of entirely the wrong word
04:17:25 <esolangs> [[High Rise]] https://esolangs.org/w/index.php?diff=140561&oldid=75851 * Ais523 * (+168) mention Spiral Rise more prominently
04:32:54 <esolangs> [[Esimpl]] https://esolangs.org/w/index.php?diff=140562&oldid=111173 * Ais523 * (+87) /* Commands */ thoughts on printable ASCII
04:47:36 <esolangs> [[Addition Automaton]] https://esolangs.org/w/index.php?diff=140563&oldid=115405 * Ais523 * (+23) /* Small values of b */ clarify that this can use a flavour of Echo Tag that has already been proven TC, and the unknown-computational-class version is being used only as an example
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04:50:56 <esolangs> [[6 bytes of useless element]] https://esolangs.org/w/index.php?diff=140564&oldid=140526 * Yayimhere * (+3) /* Interpreters */
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05:05:57 <esolangs> [[6 bytes of useless element]] https://esolangs.org/w/index.php?diff=140565&oldid=140564 * Yayimhere * (+54) /* Interpreters */
05:19:59 <esolangs> [[MSFE++]] N https://esolangs.org/w/index.php?oldid=140566 * Cycwin * (+1169) Created page with "It is an extended version of [[MiniStringFuck]]. Changed from only 2 operators to 3.We also added 2 bytes.Here are three operators in MSFE++. + operator: used to add one to the current byte. - operator: new operator. Subtracts the current byte by 1 and moves to the next
05:22:30 <esolangs> [[User:Cycwin]] https://esolangs.org/w/index.php?diff=140567&oldid=137603 * Cycwin * (+23)
05:29:19 <esolangs> [[Mildfuck]] https://esolangs.org/w/index.php?diff=140568&oldid=140540 * Yayimhere * (+23) /* Hello, World! */ give myself credit for hello world program
05:29:26 <esolangs> [[Mildfuck]] https://esolangs.org/w/index.php?diff=140569&oldid=140568 * Yayimhere * (-1) /* Hello, World! */
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05:31:14 <esolangs> [[]] https://esolangs.org/w/index.php?diff=140570&oldid=140440 * Yayimhere * (+2) /* >>= kinda */
05:34:08 <esolangs> [[Bog prok]] https://esolangs.org/w/index.php?diff=140571&oldid=140366 * Yayimhere * (+41) /* memory related */
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10:08:04 <esolangs> [[Talk:]] https://esolangs.org/w/index.php?diff=140572&oldid=140383 * PkmnQ * (+481) /* Interesting minimalization */ Minimalization's not the right word
10:09:31 <esolangs> [[Talk:]] M https://esolangs.org/w/index.php?diff=140573&oldid=140572 * PkmnQ * (-3) /* Interesting subset */ I thought for sure that would work
10:29:56 <esolangs> [[User talk:MihaiEso]] M https://esolangs.org/w/index.php?diff=140574&oldid=140539 * None1 * (-60) /* Make it even scarier !!!! */ scarier is already comparative and doesn't need "more"
10:34:10 <esolangs> [[Mildfuck]] M https://esolangs.org/w/index.php?diff=140575&oldid=140569 * PkmnQ * (-72) /* Interpreter */
10:36:06 <esolangs> [[^]] M https://esolangs.org/w/index.php?diff=140576&oldid=140541 * None1 * (-114) Undo revision [[Special:Diff/140541|140541]] by [[Special:Contributions/Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff|Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff]] ([[User talk:Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
10:36:25 <esolangs> [[^]] https://esolangs.org/w/index.php?diff=140577&oldid=140576 * None1 * (+1) Undo revision [[Special:Diff/140534|140534]] by [[Special:Contributions/Ractangle|Ractangle]] ([[User talk:Ractangle|talk]])
10:36:47 <esolangs> [[^]] https://esolangs.org/w/index.php?diff=140578&oldid=140577 * None1 * (-483) Undo revision [[Special:Diff/140532|140532]] by [[Special:Contributions/Ractangle|Ractangle]] ([[User talk:Ractangle|talk]])
10:36:48 <esolangs> [[Mildfuck]] M https://esolangs.org/w/index.php?diff=140579&oldid=140575 * PkmnQ * (+39)
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12:17:45 <esolangs> [[Talk:Child Script]] https://esolangs.org/w/index.php?diff=140580&oldid=140445 * PrySigneToFry * (+134) /* Maybe this a "Hello, world!' program? */ new section
12:29:48 <wWwwW> https://esolangs.org/wiki/6_bytes_of_useless_element can you make a interpreter
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13:00:53 <esolangs> [[User:GUAqwq/brainfuck quine]] https://esolangs.org/w/index.php?diff=140581&oldid=139155 * GUAqwq * (-739) Undo revision [[Special:Diff/139155|139155]] by [[Special:Contributions/Cycwin|Cycwin]] ([[User talk:Cycwin|talk]])
13:01:10 <esolangs> [[User:GUAqwq/brainfuck quine]] https://esolangs.org/w/index.php?diff=140582&oldid=140581 * GUAqwq * (+739) Undo revision [[Special:Diff/140581|140581]] by [[Special:Contributions/GUAqwq|GUAqwq]] ([[User talk:GUAqwq|talk]])
13:05:50 <esolangs> [[Talk:TypeInt]] https://esolangs.org/w/index.php?diff=140583&oldid=137372 * GUAqwq * (+129)
13:08:28 <esolangs> [[Bundle Bungle]] N https://esolangs.org/w/index.php?oldid=140584 * RhubarbJayde * (+6349) Created page with "Bundle Bungle is an esolang created by [[User:RhubarbJayde]] in 2024. It operates on a "quasi-stack", which is a data structure with a read head, where pushing and popping act at the read head and don't automatically move it. A quasi-stack can obviously emul
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13:10:03 <esolangs> [[Bundle Bungle]] https://esolangs.org/w/index.php?diff=140585&oldid=140584 * RhubarbJayde * (-1) /* Example programs */
13:11:08 <esolangs> [[MSFE]] N https://esolangs.org/w/index.php?oldid=140586 * Cycwin * (+235) Created page with "MSFE # is an extension of Ministringfuck. It is stack based. I have extended + and in MSFE #. However, this function is completely different. We execute instructions based on the number of +. Here I will list instructions. (writing...)"
13:12:19 <esolangs> [[Bundle Bungle]] https://esolangs.org/w/index.php?diff=140587&oldid=140585 * RhubarbJayde * (+169)
13:31:46 <esolangs> [[MSFE]] https://esolangs.org/w/index.php?diff=140588&oldid=140586 * Cycwin * (+2900)
13:32:33 <esolangs> [[MSFE]] M https://esolangs.org/w/index.php?diff=140589&oldid=140588 * Cycwin * (+56)
13:35:12 <esolangs> [[User:Cycwin]] https://esolangs.org/w/index.php?diff=140590&oldid=140567 * Cycwin * (+17)
13:35:30 <esolangs> [[User:Cycwin]] https://esolangs.org/w/index.php?diff=140591&oldid=140590 * Cycwin * (+2)
14:05:32 <esolangs> [[Talk:Brainflop]] N https://esolangs.org/w/index.php?oldid=140592 * Yayimhere * (+186) Created page with "is there a ''proof'' that this is TC?? [:~~~~:] (note: if not i will delete the category of TC'ness)"
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14:10:07 <esolangs> [[MSFE]] https://esolangs.org/w/index.php?diff=140593&oldid=140589 * GUAqwq * (+122) machine translated instruction description -> human translated instruction description
14:36:19 <esolangs> [[Untotal Array Changer]] N https://esolangs.org/w/index.php?oldid=140594 * Yayimhere * (+319) Created page with "'''Untotal Array Changer''' is a version of [[Array Changer]] with a single new command == new command == this new command is: (P) where P is a program treat <code>P</code> as a single command == infinite loop i think but its incomplete and a proof of co
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14:48:01 <esolangs> [[MSFE]] https://esolangs.org/w/index.php?diff=140595&oldid=140593 * Cycwin * (+152)
14:49:03 <esolangs> [[Esolang:Sandbox]] https://esolangs.org/w/index.php?diff=140596&oldid=140548 * None1 * (+46) /* Tests */
15:04:29 <esolangs> [[Flow Uncontrolled]] M https://esolangs.org/w/index.php?diff=140597&oldid=137197 * Qawtykit * (+3) fixed a mistake in the 99 bottles of beer program
15:05:40 <esolangs> [[Flow Uncontrolled]] M https://esolangs.org/w/index.php?diff=140598&oldid=140597 * Qawtykit * (-3) oh wait there was actually no mistake
15:05:52 <esolangs> [[Talk:BeerLang]] N https://esolangs.org/w/index.php?oldid=140599 * Yayimhere * (+169) Created page with "what do you mean ) makes it TC. ill delete that category that's not enough [:~~~~:]"
15:10:56 <esolangs> [[Flow Uncontrolled]] https://esolangs.org/w/index.php?diff=140600&oldid=140598 * Qawtykit * (-1)
15:14:31 <esolangs> [[6 bytes of useless element]] https://esolangs.org/w/index.php?diff=140601&oldid=140565 * Corbin * (-343) /* Interpreters */ Give a working Python program; the existing program had a SyntaxError buried under all of those redundant list operations. Tested locally.
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16:43:14 <esolangs> [[Brainflop]] M https://esolangs.org/w/index.php?diff=140602&oldid=72407 * PkmnQ * (-17) /* Commands */ Based on cat program
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18:40:10 <esolangs> [[Bigfun]] M https://esolangs.org/w/index.php?diff=140603&oldid=140484 * Pro465 * (+19) /* Description */
18:48:37 <esolangs> [[Bigfun]] M https://esolangs.org/w/index.php?diff=140604&oldid=140603 * Pro465 * (+314) /* Examples */ add program producing number much greater than graham's number
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20:00:52 <esolangs> [[Bigfun]] https://esolangs.org/w/index.php?diff=140605&oldid=140604 * Pro465 * (+1501) /* a number much greater than Graham's number */ add explanation
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20:21:54 <esolangs> [[User:Tommyaweosme/common.css]] https://esolangs.org/w/index.php?diff=140606&oldid=140551 * Tommyaweosme * (+28)
20:22:07 <esolangs> [[User:Tommyaweosme/common.css]] https://esolangs.org/w/index.php?diff=140607&oldid=140606 * Tommyaweosme * (-1)
20:25:37 <esolangs> [[User:Tommyaweosme/hacker.css]] N https://esolangs.org/w/index.php?oldid=140608 * Tommyaweosme * (+94) Created page with "* {background-color:black !important; color:whitesmoke !important;} a {color:lime !important;}"
20:28:19 <esolangs> [[Special:Log/upload]] upload * Tommyaweosme * uploaded "[[File:Hackertheme.png]]": from this own wiki, page shown is written by me, theme is by me, theme is on wiki, therefore completely safe for uploading
20:30:13 <esolangs> [[User talk:Unname4798]] https://esolangs.org/w/index.php?diff=140610&oldid=138974 * Tommyaweosme * (+524)
20:32:22 <esolangs> [[2484345508]] https://esolangs.org/w/index.php?diff=140611&oldid=139485 * Tommyaweosme * (-12) /* hello world */
20:33:42 <esolangs> [[2484345508]] https://esolangs.org/w/index.php?diff=140612&oldid=140611 * Tommyaweosme * (-27) /* truth machine */
20:45:22 <esolangs> [[MSFE]] M https://esolangs.org/w/index.php?diff=140613&oldid=140595 * PythonshellDebugwindow * (+68) Wrongtitle, link, categories
20:48:10 <esolangs> [[MSFE++]] M https://esolangs.org/w/index.php?diff=140614&oldid=140566 * PythonshellDebugwindow * (+140) Categories
20:48:21 <esolangs> [[MSFE++]] M https://esolangs.org/w/index.php?diff=140615&oldid=140614 * PythonshellDebugwindow * (+19) Category
20:49:08 <esolangs> [[MiniStringFuck]] M https://esolangs.org/w/index.php?diff=140616&oldid=139256 * PythonshellDebugwindow * (+24) /* See also */ Add
20:51:05 <esolangs> [[Array Changer]] M https://esolangs.org/w/index.php?diff=140617&oldid=136395 * PythonshellDebugwindow * (+49) See also
20:52:45 <esolangs> [[Array Changer]] M https://esolangs.org/w/index.php?diff=140618&oldid=140617 * PythonshellDebugwindow * (+38) Category
20:53:35 <esolangs> [[Untotal Array Changer]] M https://esolangs.org/w/index.php?diff=140619&oldid=140594 * PythonshellDebugwindow * (+155) Categories
20:55:35 <esolangs> [[User:Tommyaweosme/common.css]] https://esolangs.org/w/index.php?diff=140620&oldid=140607 * Tommyaweosme * (-94) Blanked the page
20:56:22 <esolangs> [[Special:Log/move]] move * Tommyaweosme * moved [[User:Tommyaweosme/hacker.css]] to [[User:Tommyaweosme/themes/hacker.css]]
21:02:27 <esolangs> [[User:Tommyaweosme/sandbox lingojam]] N https://esolangs.org/w/index.php?oldid=140623 * Tommyaweosme * (+18) Created page with "'onele' ''double''"
21:02:52 <esolangs> [[User:Tommyaweosme/sandbox lingojam]] https://esolangs.org/w/index.php?diff=140624&oldid=140623 * Tommyaweosme * (+46)
21:04:28 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=140625&oldid=140558 * PythonshellDebugwindow * (+14) /* Non-alphabetic */ Add
21:35:14 <esolangs> [[User:Tommyaweosme/sandbox lingojam]] https://esolangs.org/w/index.php?diff=140626&oldid=140624 * Tommyaweosme * (+47)
21:35:39 <esolangs> [[T3rc+]] N https://esolangs.org/w/index.php?oldid=140627 * Tommyaweosme * (+1163) Created page with "{{lowercase}} t3rc+ is an extension is [[To The Top Right Corner|t3rc]] == commands == work the same by moving the pointer but not actually outputting ; output cell at pointer \ toggle output cell at pointer every arrow : input cell at pointer 0-z[] do commands
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23:07:07 <esolangs> [[Esolang talk:Community portal]] https://esolangs.org/w/index.php?diff=140628&oldid=134359 * None1 * (+680) /* 429 Too Many Requests */
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23:32:04 <esolangs> [[Whenever]] https://esolangs.org/w/index.php?diff=140632&oldid=135556 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+346) /* Examples */
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