←2024-11-10 2024-11-11 2024-11-12→ ↑2024 ↑all
00:29:30 <esolangs> [[User:ZCX islptng]] https://esolangs.org/w/index.php?diff=145225&oldid=144992 * ZCX islptng * (+513)
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02:47:41 <esolangs> [[Infinite noise machine]] M https://esolangs.org/w/index.php?diff=145226&oldid=145224 * RainbowDash * (+56) Optimze code
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02:53:47 <esolangs> [[Infinite noise machine]] M https://esolangs.org/w/index.php?diff=145227&oldid=145226 * RainbowDash * (+32) /* Machine B JS */
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04:08:59 <esolangs> [[PopFuck/Rickroll]] N https://esolangs.org/w/index.php?oldid=145228 * MihaiEso * (+20878) Created page with "This is just [[Never Gonna Give You Up]] in [[PopFuck]], generated using [https://websim.ai/p/_dixok92bdzm1ksr_23r/4 the PopFuck generator] using maximum optimization. <pre> 000000005++>0000000000+>0005++++>00000000000++++>0000000000+>000++>00000000000>00000
04:09:13 <esolangs> [[PopFuck/Rickroll]] https://esolangs.org/w/index.php?diff=145229&oldid=145228 * MihaiEso * (+23)
04:09:24 <esolangs> [[PopFuck/Rickroll]] https://esolangs.org/w/index.php?diff=145230&oldid=145229 * MihaiEso * (+25)
04:12:05 <esolangs> [[PopFuck]] N https://esolangs.org/w/index.php?oldid=145231 * MihaiEso * (+1064) Created page with "'''PopFuck''' is a esolang made by Mihai Popa. It's a smaller and a "crappier" version of [[Brainfuck]] == Command Table == {| class="wikitable" |+ Command Table |- ! Command !! Meaning |- | + || Increment one step |- | 5 || Increment five steps |- | 0 || Increment te
04:12:32 <esolangs> [[User:MihaiEso]] https://esolangs.org/w/index.php?diff=145232&oldid=145088 * MihaiEso * (+67)
04:12:59 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=145233&oldid=145209 * MihaiEso * (+14) /* P */
04:14:28 <esolangs> [[PopFuck]] https://esolangs.org/w/index.php?diff=145234&oldid=145231 * MihaiEso * (+92)
04:15:12 <esolangs> [[PopFuck]] https://esolangs.org/w/index.php?diff=145235&oldid=145234 * MihaiEso * (+271) /* Hello, world! */
04:16:03 <esolangs> [[Windows 1.0/Rickroll]] https://esolangs.org/w/index.php?diff=145236&oldid=128880 * MihaiEso * (-22)
04:16:57 <esolangs> [[Never Gonna Give You Up]] https://esolangs.org/w/index.php?diff=145237&oldid=139762 * MihaiEso * (+41)
04:23:40 <esolangs> [[PopFuck]] https://esolangs.org/w/index.php?diff=145238&oldid=145235 * MihaiEso * (-6)
04:51:25 <esolangs> [[Not]] https://esolangs.org/w/index.php?diff=145239&oldid=137931 * Gggfr * (+94) /* why tho */
04:57:19 <esolangs> [[Special:Log/newusers]] create * LDRK11 * New user account
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05:07:56 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=145240&oldid=145173 * LDRK11 * (+257) /* Introductions */
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09:05:40 <esolangs> [[3 (islptng)]] N https://esolangs.org/w/index.php?oldid=145241 * ZCX islptng * (+702) Created page with "3 is a stack-based esolang that is just 1 with more commands and less constants. ==Syntax== <pre> 3 Pushes 3 to stack. = Duplicates top value. o Rotates top 3 values(Take the 3rd to the 1st) # Swaps top 2 value. . Get a character from input. Pushes its ASCII val
09:07:31 <esolangs> [[FilesAndFolders!]] N https://esolangs.org/w/index.php?oldid=145242 * LDRK11 * (+2741) Create the FilesAndFolders! page
09:09:09 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=145243&oldid=145233 * ZCX islptng * (+106)
09:11:55 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=145244&oldid=145243 * LDRK11 * (+23) /* F */
09:15:04 <esolangs> [[User:LDRK11]] N https://esolangs.org/w/index.php?oldid=145245 * LDRK11 * (+100) make my user page
09:17:03 <esolangs> [[3 (islptng)]] https://esolangs.org/w/index.php?diff=145246&oldid=145241 * ZCX islptng * (+0)
09:47:58 <esolangs> [[User talk:ZCX islptng]] https://esolangs.org/w/index.php?diff=145247&oldid=145163 * Ractangle * (+177) /* ! */
09:49:33 <esolangs> [[Not]] https://esolangs.org/w/index.php?diff=145248&oldid=145239 * Ractangle * (+28) /* Implementation */
09:49:53 <esolangs> [[Not]] https://esolangs.org/w/index.php?diff=145249&oldid=145248 * Ractangle * (-3) /* Implementation */
09:50:33 <esolangs> [[Not]] https://esolangs.org/w/index.php?diff=145250&oldid=145249 * Ractangle * (+3) /* Implementation */
10:01:21 <esolangs> [[3 (islptng)]] https://esolangs.org/w/index.php?diff=145251&oldid=145246 * ZCX islptng * (+906)
10:03:52 <esolangs> [[User talk:Ractangle]] https://esolangs.org/w/index.php?diff=145252&oldid=145162 * ZCX islptng * (+424) /* chinese */ new section
10:14:22 <esolangs> [[Special:Log/newusers]] create * ColorfulGalaxy's CA discoveries * New user account
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10:18:25 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=145253&oldid=145240 * ColorfulGalaxy's CA discoveries * (+386)
10:20:25 <esolangs> [[User talk:H. H. P. M. P. Cole]] N https://esolangs.org/w/index.php?oldid=145254 * ColorfulGalaxy's CA discoveries * (+219) Created page with "Hello. It seems that you reported many of my posts. ~~~~"
10:21:12 <esolangs> [[User:ZCX islptng]] https://esolangs.org/w/index.php?diff=145255&oldid=145225 * ColorfulGalaxy's CA discoveries * (-32) Reverted vandalism
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10:26:14 <esolangs> [[User talk:ZCX islptng/Sandbox]] N https://esolangs.org/w/index.php?oldid=145256 * ColorfulGalaxy's CA discoveries * (+451) Created page with "I'm sorry. Your talk page is in a mess. Unfortunately, I got hacked on LifeWiki. I asked ColorfulGalaxy if he could use his LifeWiki account. Unsurprisingly, he replied that he couldn't. I have to stay here for a month. You c
10:26:35 <esolangs> [[User talk:Ractangle]] https://esolangs.org/w/index.php?diff=145257&oldid=145252 * Ractangle * (-424) Wrong place
10:26:48 <esolangs> [[User talk:Ractangle]] https://esolangs.org/w/index.php?diff=145258&oldid=145257 * Ractangle * (+424) /* */
10:27:26 <esolangs> [[User talk:Ractangle]] https://esolangs.org/w/index.php?diff=145259&oldid=145258 * Ractangle * (+191) /* chinese */
10:29:31 <esolangs> [[User:ColorfulGalaxy's CA discoveries]] N https://esolangs.org/w/index.php?oldid=145260 * ColorfulGalaxy's CA discoveries * (+113) Created page with "[[/One per generation|OCA One per generation project]] [[/Rules|Rule tables]] [http://lazyslug.com/ LifeViewer]"
10:47:19 <esolangs> [[DeadIFsh]] https://esolangs.org/w/index.php?diff=145261&oldid=102888 * Kaveh Yousefi * (+388) Introduced an examples section which initially intrines a countdown program and two unsigned byte range printers.
10:48:29 <esolangs> [[User:Ractangle/Sandbox]] https://esolangs.org/w/index.php?diff=145262&oldid=145201 * Ractangle * (+190) /* An actual APL-like language */
10:49:07 <esolangs> [[User talk:Ractangle/Sandbox]] https://esolangs.org/w/index.php?diff=145263&oldid=144053 * Ractangle * (+32) /* Rating and people */ new section
10:49:19 <esolangs> [[User talk:Ractangle/Sandbox]] https://esolangs.org/w/index.php?diff=145264&oldid=145263 * Ractangle * (-7) /* Rating and people */
10:59:13 <esolangs> [[DeadIFsh]] https://esolangs.org/w/index.php?diff=145265&oldid=145261 * Kaveh Yousefi * (+168) Added a hyperlink to my tentative implementation of the DeadIFsh programming language on GitHub.
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11:34:40 <esolangs> [[User:ZCX islptng/Sandbox]] https://esolangs.org/w/index.php?diff=145266&oldid=144130 * ColorfulGalaxy's CA discoveries * (+66)
11:44:23 <esolangs> [[Blocked]] https://esolangs.org/w/index.php?diff=145267&oldid=145200 * Ractangle * (-170) Redirected page to [[Https://esolangs.org/wiki/User:Ractangle/Sandbox#Rating and people]]
11:44:47 <esolangs> [[Blocked]] https://esolangs.org/w/index.php?diff=145268&oldid=145267 * Ractangle * (-26) Changed redirect target from [[Https://esolangs.org/wiki/User:Ractangle/Sandbox#Rating and people]] to [[User:Ractangle/Sandbox#Rating and people]]
11:44:59 <esolangs> [[User:Ractangle/Sandbox]] https://esolangs.org/w/index.php?diff=145269&oldid=145262 * Ractangle * (-13) /* Stuff to continue */
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12:02:09 <esolangs> [[Game of Life]] https://esolangs.org/w/index.php?diff=145270&oldid=143134 * ColorfulGalaxy's CA discoveries * (+25) It's surprising.
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12:13:49 <esolangs> [[User:ColorfulGalaxy's CA discoveries/Rules]] N https://esolangs.org/w/index.php?oldid=145271 * ColorfulGalaxy's CA discoveries * (+3669) Hybrid Region
12:14:52 <esolangs> [[User:ColorfulGalaxy's CA discoveries/Rules]] https://esolangs.org/w/index.php?diff=145272&oldid=145271 * ColorfulGalaxy's CA discoveries * (-103)
12:16:58 <esolangs> [[User:ColorfulGalaxy's CA discoveries]] https://esolangs.org/w/index.php?diff=145273&oldid=145260 * ColorfulGalaxy's CA discoveries * (+42)
12:18:00 <esolangs> [[User:ColorfulGalaxy's CA discoveries/Rules]] https://esolangs.org/w/index.php?diff=145274&oldid=145272 * ColorfulGalaxy's CA discoveries * (+35) LifeViewer
12:21:11 <esolangs> [[User:ZCX islptng/Sandbox]] https://esolangs.org/w/index.php?diff=145275&oldid=145266 * ColorfulGalaxy's CA discoveries * (+35) LifeViewer
12:31:09 <esolangs> [[GlyphCode]] https://esolangs.org/w/index.php?diff=145276&oldid=143842 * ColorfulGalaxy's CA discoveries * (+24)
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12:57:35 <wWwwW> how can smth be on my watchlist when i havent been on the page?
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13:31:08 <esolangs> [[User talk:ZCX islptng]] https://esolangs.org/w/index.php?diff=145277&oldid=145247 * PrySigneToFry * (+78)
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13:51:06 <APic> Hi
13:51:22 <wWwwW> hello!
14:24:28 <esolangs> [[Template:Game of Life/EmbedViewer]] N https://esolangs.org/w/index.php?oldid=145278 * ZCX islptng * (+1579) Created page with "<includeonly>{{#switch: {{{position|right}}} | right = <div class="thumb tnone" style="float: right; {{{style|margin-left: 1em; margin-bottom: 1em;}}}"><div class="thumbinner"><div class="image">{{LV:Viewer|{{{rle|{{RLE:{{{pname}}}}}}}} {{L
14:25:51 <esolangs> [[Template:Game of Life/EmbedViewer/Doc]] N https://esolangs.org/w/index.php?oldid=145279 * ZCX islptng * (+2859) Created page with "{{EmbedViewer |pname = richsp16 |viewerconfig = #C [[ AUTOSTART GPS 4 THUMBSIZE 2 ]] |caption = [[Rich's p16]] }} The {{tl|EmbedViewer}} template can be used to embed a floating [[LifeViewer]] applet in an article, using an
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16:55:46 <esolangs> [[User:RainbowDash]] M https://esolangs.org/w/index.php?diff=145280&oldid=142579 * RainbowDash * (+1700)
17:03:03 <esolangs> [[Infinite noise machine]] M https://esolangs.org/w/index.php?diff=145281&oldid=145227 * RainbowDash * (-1) an>a
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18:54:19 <esolangs> [[Special:Log/newusers]] create * Nimrag * New user account
19:02:11 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=145282&oldid=145253 * Nimrag * (+299) /* Introductions */
19:05:59 <int-e> b_jonas: Did you know that bridges weave/stack in Mindustry? https://int-e.eu/~bf3/tmp/Mindbridge.png (all belts are moving at full speed)
19:07:00 <b_jonas> int-e: yes.
19:07:40 <b_jonas> int-e: you can also have multiple bridges going to the same destination
19:08:45 <int-e> that... makes sense too
19:10:36 <esolangs> [['Python' is not recognized as an internal or external command, operable program or batch file.]] https://esolangs.org/w/index.php?diff=145283&oldid=145148 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+16) /* quine */
19:11:04 <int-e> Heh the game also suffers from the problem that some items are lost when saving/restoring. But that's probably not ever going to be relevant.
19:13:50 <esolangs> [['Python' is not recognized as an internal or external command, operable program or batch file.]] https://esolangs.org/w/index.php?diff=145284&oldid=145283 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (-9) /* narcissist */
19:14:21 <b_jonas> int-e: Mindustry has rather special handling where it only simulates the one foreground sector in detail, background sectors are following entirely different rules. sometimes you can abuse this, and you have to at least be aware of it because it can be both bad and good for you.
19:14:37 <b_jonas> it's not like shapez or Factorio that simulates everything all the time
19:15:28 <int-e> Yeah I gathered that. It uses the item/min production stat to accumulate wealth. I don't know whether/how it deals with enemies.
19:16:03 <esolangs> [[EmiT]] N https://esolangs.org/w/index.php?oldid=145285 * Nimrag * (+1599) created emiT page
19:16:29 <int-e> it's mostly good enough
19:16:55 <int-e> the one annoying bit is that the mining bots prioritize lead instead of balancing copper and lead when the hub is full.
19:16:59 <int-e> hub = core
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19:18:30 <esolangs> [[Unique]] https://esolangs.org/w/index.php?diff=145286&oldid=143223 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+27) /* Commands */
19:18:30 <int-e> so on one base I end up with 2k lead/s and 0 copper/s if I launch to another base, despite both resources being half depleted :P
19:18:54 <esolangs> [[Unique]] https://esolangs.org/w/index.php?diff=145287&oldid=145286 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (-27)
19:18:56 <int-e> it's not really a problem
19:19:58 <esolangs> [[Unique]] https://esolangs.org/w/index.php?diff=145288&oldid=145287 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+118) /* Order of execution */
19:21:14 <b_jonas> int-e: you may consider it a SPOILER, but there's a partial description at https://mindustry-unofficial.fandom.com/wiki/Unattended_Sector_Defense .
19:22:42 <int-e> yeah I'm not reading that just yet, but thanks for the link :)
19:23:45 <b_jonas> int-e: this comes up mostly at the hard polar sectors, where there are multiple enemy bases neighboring each other that there's a real risk that you lose a sector while you're attacking another one. There's one case when this is mandatory for any%: you have to be able to hold both Desolate Rift and Impact 0087 at the same time to enter Nuclear production complex, so one of them has to survive in the
19:23:51 <b_jonas> background for at least a few minutes. It's not hard if you know what you have to do, but what helps and doesn't help can be surprising.
19:26:08 <int-e> I'm still on medium enemy activity sectors
19:26:20 <int-e> threat level is what the game calls it
19:26:53 <int-e> it's really not easy to build under time pressure
19:27:04 <b_jonas> also the reason why it's worth to know this is that hard enemy base sectors are usually easier to capture the first time, when you're destroying the enemy base, than after you cleared it then Crux recaptures it from a nearby enemy base and to recapture the sector you now have to play it in survival mode.
19:27:22 <int-e> and incorporate unit control into that, that's my next hurdle
19:27:36 <b_jonas> this will probably first happen to you or has already happened to you for Fungal pass
19:28:18 <int-e> I see that and haven't captured it yet.
19:28:43 <int-e> That's basically where I am in the game.
19:31:19 <b_jonas> right, after capturing that is where the game introduces to the mechanic that a cleared background sector occasionally gets attacks if there's an uncleared enemy base nearby
19:31:41 <b_jonas> you can meet that earlier depending on what sectors you capture, it's just where you usually meet it
19:32:43 <int-e> it's the first time I saw a neighboring sector
19:32:47 <int-e> so that makes sense
19:36:56 <esolangs> [[Overload]] https://esolangs.org/w/index.php?diff=145289&oldid=143888 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (-55) /* Instructions */
19:37:14 <b_jonas> yes, most other neighboring enemy bases are either far, or behind hard sectors, or are locked named sectors and so don't cause vulnerability
19:37:15 <esolangs> [[Overload]] https://esolangs.org/w/index.php?diff=145290&oldid=145289 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+47) /* Instructions */
19:45:41 <b_jonas> have you got finger confused between simulation games yet? admittedly Shapez.io to Mindustry is not too bad, between Mindustry and Factorio is much more confusing, and so is between OpenTTD and anything else
19:46:32 <int-e> I right-click too much
19:46:47 <int-e> trying to scroll, deleting stuff instead
19:47:31 <int-e> or confusing command mode and normal mode
19:47:47 <int-e> but that's within the same game so not really what you're asking
19:49:24 <b_jonas> ok
19:50:17 <int-e> I probably tried x and b from Shapez but they don't do anything desastrous in Mindustry
19:53:19 <esolangs> [[Overload]] https://esolangs.org/w/index.php?diff=145291&oldid=145290 * Fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff * (+104) /* Programs */
19:57:13 <b_jonas> I had a few slip-ups in shapez when I tried to scroll with rmb and deleted a whole path of something important, even when I played only shapez for a while before it
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19:59:17 <int-e> I have been bitten by that too. Especially because I enabled deleting buildings while keeping the current active building.
20:00:02 <int-e> TBH shapez is such a clinical game, it should have basic undo functionality :P
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20:19:18 <esolangs> [[User talk:ZCX islptng]] https://esolangs.org/w/index.php?diff=145292&oldid=145277 * Ractangle * (+2) /* ! */
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20:50:55 <b_jonas> "clinical game … undo" => ok, now I'm imagining Trauma Center "oops, killed the patient, undo"
21:03:20 <esolangs> [[PyChr]] M https://esolangs.org/w/index.php?diff=145293&oldid=144673 * ShirAko * (+10) Fixed link
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21:13:08 <APic> wb ais523
21:13:10 <APic> Good Night *
21:18:59 <esolangs> [[Language list]] M https://esolangs.org/w/index.php?diff=145294&oldid=145244 * PythonshellDebugwindow * (+0)
21:20:28 <esolangs> [[Not]] M https://esolangs.org/w/index.php?diff=145295&oldid=145250 * PythonshellDebugwindow * (-2) Categories
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21:54:37 <esolangs> [[StupidStackLanguage]] https://esolangs.org/w/index.php?diff=145296&oldid=141427 * Ractangle * (-4) /* Hello World */
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23:22:12 <esolangs> [[JSFuck]] M https://esolangs.org/w/index.php?diff=145297&oldid=144674 * None1 * (+1) /* Shorten your JSFuck code */
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←2024-11-10 2024-11-11 2024-11-12→ ↑2024 ↑all