←2024-11-17 2024-11-18 2024-11-19→ ↑2024 ↑all
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00:34:15 <esolangs> [[AnnoyingScript]] https://esolangs.org/w/index.php?diff=145726&oldid=145712 * AlmostGalactic * (+96)
00:48:13 <esolangs> [[AnnoyingScript]] https://esolangs.org/w/index.php?diff=145727&oldid=145726 * AlmostGalactic * (+95) /* Instructions */
00:51:58 <esolangs> [[AnnoyingScript]] https://esolangs.org/w/index.php?diff=145728&oldid=145727 * AlmostGalactic * (+176)
01:02:09 <int-e> Sgeo: It looks like there's a generic enough 16 bit computer in there. https://zspec.jaredreisinger.com/14-opcode-table
01:08:23 <int-e> (As documentation goes this feels very sparse. You'd probably have to dig through an interpreter like frotz if you want to figure out the actual semantics. There's mention of dynamic memory and user stacks in V6 but no details where I looked.)
01:09:17 <int-e> (So I have no clue how much memory you get to play around with.)
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01:55:32 <esolangs> [[User talk:ColorfulGalaxy's CA discoveries]] https://esolangs.org/w/index.php?diff=145729&oldid=145683 * ZCX islptng * (+364)
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03:50:17 <esolangs> [[Special:Log/newusers]] create * Rombito * New user account
05:09:36 <esolangs> [[Esolang:Introduce yourself]] https://esolangs.org/w/index.php?diff=145730&oldid=145724 * Rombito * (+120)
05:09:41 <esolangs> [[Pararedox]] N https://esolangs.org/w/index.php?oldid=145731 * Rombito * (+1820) Made pararedox
05:10:29 <esolangs> [[Pararedox]] https://esolangs.org/w/index.php?diff=145732&oldid=145731 * Rombito * (+18)
05:11:32 <esolangs> [[Pararedox]] https://esolangs.org/w/index.php?diff=145733&oldid=145732 * Rombito * (+3)
06:12:30 <esolangs> [[Trainhooking]] https://esolangs.org/w/index.php?diff=145734&oldid=138636 * Gggfr * (+12) /* TC proof */
06:26:41 <esolangs> [[User:ColorfulGalaxy's CA discoveries/One per generation]] https://esolangs.org/w/index.php?diff=145735&oldid=145499 * ColorfulGalaxy's CA discoveries * (+255) /* To be reposted */ 12 10) (----
06:29:16 <esolangs> [[User:ColorfulGalaxy's CA discoveries/One per generation]] M https://esolangs.org/w/index.php?diff=145736&oldid=145735 * ColorfulGalaxy's CA discoveries * (-49)
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06:37:16 <zzo38> I tried to write a better documentation about Z-machine, but it is incomplete.
06:43:17 <zzo38> Only the memory below PURBOT is writable, although the first 64K is readable. Above the first 64K can only be packed text and program instructions; other data must be stored below 64K.
06:47:20 <zzo38> You can read this text in the program by the use of DIROUT 3 though, so it can be used for purposes other than just being displayed
06:53:09 <esolangs> [[User:ColorfulGalaxy's CA discoveries/One per generation]] https://esolangs.org/w/index.php?diff=145737&oldid=145736 * ColorfulGalaxy's CA discoveries * (+215)
07:05:05 <esolangs> [[User:Ractangle/Sandbox]] https://esolangs.org/w/index.php?diff=145738&oldid=145669 * Ractangle * (+12) /* Stuff to continue */
07:05:29 <esolangs> [[User:Ractangle/Sandbox]] https://esolangs.org/w/index.php?diff=145739&oldid=145738 * Ractangle * (-1) /* Stuff to continue */
07:09:07 <esolangs> [[User:ColorfulGalaxy's CA discoveries/One per generation]] https://esolangs.org/w/index.php?diff=145740&oldid=145737 * ColorfulGalaxy's CA discoveries * (+245)
07:09:17 <esolangs> [[MarkupL]] https://esolangs.org/w/index.php?diff=145741&oldid=145717 * Ractangle * (+0) /* Cat program */
07:09:50 <esolangs> [[MarkupL]] https://esolangs.org/w/index.php?diff=145742&oldid=145741 * Ractangle * (-12) Whoos
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08:14:44 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145743&oldid=145466 * Ractangle * (+81) /* Syntax */
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11:09:19 <esolangs> [[User talk:ColorfulGalaxy's CA discoveries]] M https://esolangs.org/w/index.php?diff=145744&oldid=145729 * Iddi01 * (+497) /* Some CA stuff */
11:22:28 <esolangs> [[Special:Log/newusers]] create * Win7HE * New user account
11:28:52 <esolangs> [[Commercial]] https://esolangs.org/w/index.php?diff=145745&oldid=127666 * ZachChecksOutEsolangs * (+90)
11:40:20 <esolangs> [[A+B Problem]] M https://esolangs.org/w/index.php?diff=145746&oldid=144011 * Iddi01 * (+1607) /* Implementations */ Just realized that the +-only calculators in [[Execode]] and [[Exechars]] are actually this
11:42:42 <esolangs> [[Esolang:Introduce yourself]] M https://esolangs.org/w/index.php?diff=145747&oldid=145730 * Win7HE * (+69) deadshark
11:44:07 <esolangs> [[User:Win7HE]] N https://esolangs.org/w/index.php?oldid=145748 * Win7HE * (+67) example
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12:40:18 <esolangs> [[Deadshark]] N https://esolangs.org/w/index.php?oldid=145749 * Win7HE * (+1404) my deadfish variant
12:41:06 <esolangs> [[Deadshark]] M https://esolangs.org/w/index.php?diff=145750&oldid=145749 * Win7HE * (+1) hm
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12:45:20 <esolangs> [[User:Win7HE]] M https://esolangs.org/w/index.php?diff=145751&oldid=145748 * Win7HE * (+13) fun
12:50:07 <esolangs> [[Deadfish]] https://esolangs.org/w/index.php?diff=145752&oldid=144207 * Win7HE * (+47) /* Variants of deadfish */
12:50:25 <esolangs> [[Deadfish]] https://esolangs.org/w/index.php?diff=145753&oldid=145752 * Win7HE * (-1) /* Variants of deadfish */
12:50:52 <esolangs> [[Deadfish]] https://esolangs.org/w/index.php?diff=145754&oldid=145753 * Win7HE * (+1) /* Variants of deadfish */
12:51:15 <esolangs> [[Deadshark]] https://esolangs.org/w/index.php?diff=145755&oldid=145750 * Ractangle * (-5) /* Commands */
12:51:34 <esolangs> [[Deadshark]] https://esolangs.org/w/index.php?diff=145756&oldid=145755 * Ractangle * (+2)
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12:54:25 <esolangs> [[Deadshark]] M https://esolangs.org/w/index.php?diff=145757&oldid=145756 * Win7HE * (-1) /* Example Program */
12:56:28 <esolangs> [[]] https://esolangs.org/w/index.php?diff=145758&oldid=145698 * Yayimhere * (+55) /* syntax */
12:57:21 <esolangs> [[Deadshark]] M https://esolangs.org/w/index.php?diff=145759&oldid=145757 * Win7HE * (+38) /* Commands */
13:01:24 <esolangs> [[Deadshark]] https://esolangs.org/w/index.php?diff=145760&oldid=145759 * Win7HE * (+90) /* External Links */
13:05:01 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=145761&oldid=145504 * Win7HE * (+16) /* D */
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13:07:43 <APic> Hi
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14:44:42 <esolangs> [[Nythop]] https://esolangs.org/w/index.php?diff=145762&oldid=145451 * Luxedo * (+0) Fix Nyhtop typos to Nythop
14:46:23 <esolangs> [[Brainfuck]] M https://esolangs.org/w/index.php?diff=145763&oldid=144350 * Iddi01 * (-8) /* Related languages */ I don't know how many potential [[BF joust]] players were lost due to this unacceptable detail (making the less popular more visible)
15:00:03 <esolangs> [[MarkupL]] https://esolangs.org/w/index.php?diff=145764&oldid=145742 * Ractangle * (+317) /* Cat program */
15:00:20 <esolangs> [[Language list]] https://esolangs.org/w/index.php?diff=145765&oldid=145761 * Rombito * (+16)
15:00:20 <esolangs> [[MarkupL]] https://esolangs.org/w/index.php?diff=145766&oldid=145764 * Ractangle * (+17) /* Cat program */
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15:20:19 <wWwwW> im bored. if anybody saw my AIS523 discussion about 0L and i need help with some details!
15:22:07 <esolangs> [[Halforth]] N https://esolangs.org/w/index.php?oldid=145767 * ChuckEsoteric08 * (+1847) Created page with "'''Halforth''' - is an esolang based on Forth by [[User:ChuckEsoteric08]] in which every insyruction takes half of a byte (a single hexadecimal digit) ==Description== Language works on a stack as well as a tape to store data, which could contain both negative a
15:22:24 <esolangs> [[User:ChuckEsoteric08]] https://esolangs.org/w/index.php?diff=145768&oldid=144741 * ChuckEsoteric08 * (+14) /* 2024 */
15:27:21 <esolangs> [[Halforth]] https://esolangs.org/w/index.php?diff=145769&oldid=145767 * ChuckEsoteric08 * (+0)
15:28:38 <esolangs> [[Halforth]] https://esolangs.org/w/index.php?diff=145770&oldid=145769 * ChuckEsoteric08 * (+4)
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16:40:19 <PCWWWWW> hello
16:49:52 <PCWWWWW> i need smth to read any interesting but not too long langs to read about?
16:50:20 <PCWWWWW> (and no int-e this is not another chance to say that i need to improove my esolangs im always trying lol)
16:51:09 <PCWWWWW> esolangs: what is Éšœłãñg
16:51:29 <esolangs> PCWWWWW: Éšœłãñg is an esoteric programming language designed around the way a keyboard works. It uses a base string and rules to manipulate characters. The rules are based on cycles (prime or odd) and dictate how characters are replaced. For example, prime cycles replace a character with the base string repeated a certain number of times, while odd...
16:51:29 <esolangs> cycles replace it with the nth diacritic.
16:51:47 <PCWWWWW> YOOO
16:51:58 <PCWWWWW> lol
16:52:11 <PCWWWWW> thats epic
16:52:13 <PCWWWWW> good job
16:52:15 <PCWWWWW> lol
16:53:08 <PCWWWWW> esolang: what changes would need to happen to https://esolangs.org/wiki/OFFICIAL Turing complete
16:53:13 <PCWWWWW> frick
16:53:14 <PCWWWWW> oops
16:53:25 <PCWWWWW> esolangs: what changes would need to happen to https://esolangs.org/wiki/OFFICIAL Turing complete
16:53:42 <PCWWWWW> (esolangs is cool lol)
16:54:03 <esolangs> PCWWWWW: The provided link is a redirect to the Turing-complete page. Therefore, no changes are needed. The page already defines what Turing-completeness is and provides examples of languages that are Turing-complete.
16:54:40 <PCWWWWW> hahahaaaaaaaaa frick thats funny
16:55:37 <PCWWWWW> anyway
16:55:39 <PCWWWWW> lol
17:04:05 <esolangs> [[Fiifinite]] N https://esolangs.org/w/index.php?oldid=145771 * Xff * (+666) Created page with "'''Fiifinite''' is a [[FSA]] but the only change is a state can split the pointer into to! now this may seem boring but this is equal to creating a copy program making in an infinite state machine. but really its just a infinite pointer finite state machine(IPFSM) == synta
17:04:18 <esolangs> [[Fiifinite]] https://esolangs.org/w/index.php?diff=145772&oldid=145771 * Xff * (+1) /* examples */
17:04:54 <esolangs> [[Fiifinite]] https://esolangs.org/w/index.php?diff=145773&oldid=145772 * Xff * (+111) /* syntax and semantics */
17:05:06 <esolangs> [[Fiifinite]] https://esolangs.org/w/index.php?diff=145774&oldid=145773 * Xff * (+2) /* examples */
17:05:21 <PCWWWWW> very good esolang
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17:06:08 <PCWWWWW> esolangs: is Fiifinite TC?
17:06:22 <PCWWWWW> (yes i do like playing around with esolangs its fun lol)
17:06:37 <esolangs> PCWWWWW: Finite Groups is a functional language that can be used to implement finite state machines. It's not a Turing Machine, but it can be used to simulate the behavior of a Turing Machine. Therefore, Finite Groups is not a Turing Machine.
17:06:46 <esolangs> [[Fiifinite]] https://esolangs.org/w/index.php?diff=145775&oldid=145774 * Xff * (+0)
17:07:24 <PCWWWWW> mmm yes finite groups whatever the frick that is
17:09:20 <PCWWWWW> anyway
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17:37:52 <korvo> PCWWWWW: The bot doesn't actually know how to determine whether something is TC. It also doesn't know the abbreviation "TC".
17:38:02 <korvo> esolangs: Is the Brainfuck programming language Turing-complete?
17:38:45 <esolangs> korvo: No, Brainfuck is not Turing-complete. The article states that Brainfuck is a 1D language, while Turing-complete languages are brainfuck derivatives. This means Brainfuck is a subset of Turing-complete languages, but not a Turing-complete language itself.
17:39:23 <korvo> PCWWWWW: See, it doesn't know anything and is completely wrong about most facts.
17:39:29 <PCWWWWW> lol nice
17:39:45 <PCWWWWW> what *is* esolangs anyway?
17:39:49 <korvo> esolangs: Is the Cammy programming language Turing-complete?
17:40:04 <PCWWWWW> it cant be chatgpt
17:40:06 <PCWWWWW> lol
17:40:16 <korvo> It's an IRC bot. They're endangered now, but they used to be common all throughout this region.
17:40:19 <PCWWWWW> korvo: you dont need to demonstrate
17:40:25 <PCWWWWW> more of this
17:40:40 <PCWWWWW> but what is an IRC bot. a mediocre chatbot???
17:40:49 <korvo> No, it's not ChatGPT. I gather that it's a local model, possibly a flavor of LLaMA.
17:41:23 <PCWWWWW> i have no idea what that means but i accept it as an answer whatsoever
17:41:36 <PCWWWWW> also can you detect that im tired as frick?just wonderin
17:41:52 <korvo> All chatbots are mediocre at best. It's something we discovered in the 1960s: if you give somebody a program that *appears* to speak a natural language, then often they'll be fooled into thinking that the program is a person.
17:42:13 <korvo> Sure, I gather that you're a student, and students are defined by overwork and exhaustion.
17:42:49 <PCWWWWW> no i meant like tired as physically i want to sleep. like yea all the time im exhuasted yes yes
17:43:17 <PCWWWWW> also by that definition family doctors are students even when out of medical school
17:44:05 <korvo> Doctors do have a "residency" period after they're graduated; they're still students at that point, because they have to learn how a working hospital operates.
17:44:21 <PCWWWWW> yes yes. but after that
17:44:36 <esolangs> korvo: Yes, Cammy is Turing-complete. The article states that Cammy is Turing-complete because it can represent arbitrary functions using its primitive arrows and templates. This makes it capable of simulating any Turing machine.
17:44:38 <PCWWWWW> (i know of residency ive watched some doctor stuff)
17:45:14 <korvo> And that's two failures for esolangs. It turns out that RAG is not perfect and LLMs cannot reason.
17:45:32 <PCWWWWW> nothing is perfect
17:46:05 <PCWWWWW> other than physics(not the formulas(formulea?) but the actual system itself)
17:46:07 <korvo> Perfect hashing is perfect. Binary trees on powers of two are perfect.
17:46:23 <PCWWWWW> not that kind of perfect
17:46:38 <PCWWWWW> nothing *real* is perfect(real defined as phtsically buildable)
17:46:51 <korvo> Even if a RAG pipeline puts all of the correct snippets in front of the LLM, there's no intrinsic reason that an LLM ought to be able to reason about those snippets. LLMs are fundamentally statistical and syntactic.
17:46:53 <PCWWWWW> (and like isnt just math)
17:47:13 <PCWWWWW> still deterministic tho
17:48:13 <PCWWWWW> also just wonderin has anybody thought of this before(i would be very suprised if not): https://esolangs.org/wiki/Fiifinite
17:48:17 <korvo> Statistical systems are generally non-deterministic. esolangs happens to be configured to be deterministic, but an LLM is most effective when doing non-deterministic searches for good options.
17:49:00 <korvo> PCWWWWW: Sounds like NFAs: https://en.wikipedia.org/wiki/Nondeterministic_finite_automaton
17:49:36 <PCWWWWW> (computers cant be non deterministic and i cant remember why. not truly atleast)
17:50:20 <PCWWWWW> korvo: i dont rlly see tha relation unless im looking at the diagram. they are not the same tho. i belive atleast
17:51:50 <korvo> The physics underneath computers is highly non-deterministic and it takes a lot of effort to create a stable signal when building physical machines. Von Neumann had to prove a "threshold theorem" stating that classical computers were possible to build; his theorem shows that if a machine can amplify its internal signals over some threshold, then it can always distinguish between internal states.
17:51:54 <esolangs> [[Fiifinite]] https://esolangs.org/w/index.php?diff=145776&oldid=145775 * Xff * (+51) /* syntax and semantics */
17:52:05 <korvo> We needed a similar threshold theorem to prove that quantum computers were possible!
17:52:11 <PCWWWWW> oh
17:52:14 <PCWWWWW> im stupid
17:52:17 <PCWWWWW> lol
17:52:25 <PCWWWWW> but who *programs* that in?
17:52:42 <PCWWWWW> like
17:52:49 <PCWWWWW> yea on the physics level they can be
17:52:56 <korvo> PCWWWWW: Would you believe that every NFA has an equivalent DFA? The DFA might need many more states to represent the NFA's non-determinism, but it's always possible.
17:53:05 <PCWWWWW> but programming wise no.
17:53:10 <PCWWWWW> korvo: oh yea
17:53:15 <PCWWWWW> like
17:53:17 <PCWWWWW> yea
17:53:26 <PCWWWWW> i dont know why
17:53:33 <PCWWWWW> im to stupid to say that
17:53:36 <PCWWWWW> i just say yea like
17:53:45 <korvo> Programming-wise, you'd better know about cosmic rays; random bitflips are quite possible: https://en.wikipedia.org/wiki/Radiation_hardening
17:54:35 <PCWWWWW> are they rlly random tho? its just *complicated* right? like you nearly cant see a difference but like still
17:54:40 <PCWWWWW> just some physics
17:54:43 <PCWWWWW> wait no
17:55:02 <PCWWWWW> (why are we remaking a whole god damn vsause video???)
17:55:19 <PCWWWWW> anyway
17:55:24 <PCWWWWW> the reason i find
17:56:08 <PCWWWWW> fiifinite to be different from NSA is that even though like you can think of it as running both possibiltys when actually coputing the program it will always take one of two choices
17:56:19 <PCWWWWW> while here it will always choose both parrelely
17:56:19 <korvo> Ooh, that's one of my favorite parts of physics! It's a theorem of quantum mechanics that *no*, the world isn't made up of deterministic tiny particles whose inner workings are following mysterious rules; sometimes, particles are forced to make choices.
17:56:36 <PCWWWWW> lol
17:57:16 <PCWWWWW> agian HOW DO I DO THIS MAN. i always make a long discussion cuz i disagree with the whole feild of math most of the time just to find out im stupid
17:57:29 <PCWWWWW> (why am i saying again lol)
17:57:36 <PCWWWWW> (and why am i rambeling)
17:57:39 <korvo> That's not a real difference. An NFA can be run by checking each possibility on its own, or by checking all possibilities in parallel. That's not a property of languages, but a property of implementations.
17:58:35 <PCWWWWW> true...wait...waaaait. but....waaait. but the resulting history would be different so one would return two or more histrories but the other one only a single
17:58:38 <PCWWWWW> i dont see
17:58:43 <PCWWWWW> how they still are the same
17:58:48 <korvo> Histories are an implementation detail. They're not part of the language.
17:59:04 <PCWWWWW> tbut still it would be running multiple states in one
17:59:09 <PCWWWWW> and a single in the other
17:59:14 <PCWWWWW> i dont see the like
17:59:17 <PCWWWWW> relation at all
17:59:30 <korvo> You might have to *implement* them in order to understand the implementation details.
18:07:46 <PCWWWWW> lol
18:07:49 <PCWWWWW> but also
18:07:52 <PCWWWWW> in
18:08:27 <PCWWWWW> fiifinite(i will be saying ff from now on) you could implement it with the detial of each state is labeled by which point is running it
18:08:29 <PCWWWWW> if you do so
18:08:35 <PCWWWWW> it acts like creating states
18:08:38 <PCWWWWW> which
18:08:43 <PCWWWWW> can you do that for an NSA?
18:10:23 <PCWWWWW> like for example
18:10:28 <PCWWWWW> wait no
18:10:35 <PCWWWWW> forget the "like for example"
18:10:49 <korvo> It's not really coming together for me. I'm guessing that the [] brackets have a special meaning and that there's some sort of rewriting structure?
18:11:26 <PCWWWWW> ???
18:11:32 <korvo> Otherwise it's really differnet from an NFA. `x *-> y *-> z` is equivalent to two lines, `x -> y` and `x -> z`.
18:11:49 <PCWWWWW> [] just prints the state when ran
18:12:02 <PCWWWWW> empty state halts
18:12:06 <PCWWWWW> but also
18:12:08 <PCWWWWW> then
18:12:17 <PCWWWWW> wait no lol
18:12:19 <PCWWWWW> but like
18:12:25 <PCWWWWW> i still dont see it
18:12:30 <PCWWWWW> NFA?
18:13:06 <korvo> Non-deterministic Finite Automaton. What you're calling a Non-deterministic State Automaton. Same concept.
18:13:23 <PCWWWWW> oh kk
18:13:25 <PCWWWWW> wait
18:13:29 <PCWWWWW> rlly different?????
18:13:36 <PCWWWWW> hypocrit
18:13:38 <PCWWWWW> lol
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18:15:17 <esolangs> [[Truth-machine]] https://esolangs.org/w/index.php?diff=145777&oldid=144513 * Xff * (-204) /* Backshift */ not a truth machine bruh
18:15:56 <PCWWWWW> bye sorry!!!
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19:04:42 <esolangs> [[Hello world program in esoteric languages (H-M)]] https://esolangs.org/w/index.php?diff=145778&oldid=145471 * Userwatt * (+12) forgot to add <pre> to JAYSON, oops
19:12:14 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145779&oldid=145743 * Ractangle * (+224) /* Syntax */
19:20:41 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145780&oldid=145779 * Ractangle * (+284) /* Examples */
19:21:34 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145781&oldid=145780 * Ractangle * (+83) /* A+B Problem */
19:21:52 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145782&oldid=145781 * Ractangle * (+0) /* A+B Problem */
19:29:59 <esolangs> [[MarkupL]] https://esolangs.org/w/index.php?diff=145783&oldid=145766 * Ractangle * (+233) /* MarkupL syntax */
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20:07:06 <esolangs> [[Esolangs (irc)]] https://esolangs.org/w/index.php?diff=145784&oldid=120034 * B jonas * (+308)
20:10:39 <esolangs> [[Esolangs]] https://esolangs.org/w/index.php?diff=145785&oldid=140051 * B jonas * (+48)
20:11:07 <esolangs> [[Esoteric programming language]] https://esolangs.org/w/index.php?diff=145786&oldid=141348 * B jonas * (+48)
20:16:53 <esolangs> [[Special:Log/upload]] upload * Aadenboy * uploaded "[[File:EstritaLogo.png]]"
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20:26:41 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145788&oldid=145782 * Ractangle * (+183) /* Tour of the language */
20:27:36 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145789&oldid=145788 * Ractangle * (+59) /* Syntax */
20:28:04 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145790&oldid=145789 * Ractangle * (+17) /* Syntax */
20:28:28 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145791&oldid=145790 * Ractangle * (+29) /* Syntax */
20:38:31 <esolangs> [[Snakel]] https://esolangs.org/w/index.php?diff=145792&oldid=145791 * Ractangle * (-8) /* Truth-machine */
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20:53:07 <esolangs> [[Stuley]] https://esolangs.org/w/index.php?diff=145793&oldid=145715 * Ractangle * (+260) /* Syntax */
20:53:51 <esolangs> [[Stuley]] https://esolangs.org/w/index.php?diff=145794&oldid=145793 * Ractangle * (+13) /* Syntax */
21:05:57 <esolangs> [[Stuley]] https://esolangs.org/w/index.php?diff=145795&oldid=145794 * Ractangle * (+277)
21:20:12 <esolangs> [[Stuley]] https://esolangs.org/w/index.php?diff=145796&oldid=145795 * Ractangle * (+171) /* Syntax */
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21:50:39 <esolangs> [[Stuley]] https://esolangs.org/w/index.php?diff=145797&oldid=145796 * Ractangle * (+92) /* Syntax */
21:59:41 <esolangs> [[Special:Log/newusers]] create * Leah * New user account
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