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02:18:11 <esolangs> [[User:Hotcrystal0/Sandbox]] https://esolangs.org/w/index.php?diff=182667&oldid=182639 * Hotcrystal0 * (+1338)
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07:35:54 <esolangs> [[Talk:Terrible Python]] N https://esolangs.org/w/index.php?oldid=182668 * JHSHernandez-ZBH * (+304) Created page with "There is currently no text in this page. You can [[Special:Search/Terrible Python|search for this page title]] in other pages and <span class="plainlinks">[esolangs.org/w/index.php?title=Special:Log&page=Terrible_Python search the related logs]</spa
07:36:16 <esolangs> [[Talk:Terrible Python]] M https://esolangs.org/w/index.php?diff=182669&oldid=182668 * JHSHernandez-ZBH * (+2)
07:40:20 <esolangs> [[Talk:Terrible Python]] M https://esolangs.org/w/index.php?diff=182670&oldid=182669 * JHSHernandez-ZBH * (+88)
07:41:38 <esolangs> [[Talk:Terrible Python]] M https://esolangs.org/w/index.php?diff=182671&oldid=182670 * JHSHernandez-ZBH * (+6)
07:47:21 <esolangs> [[Talk:Terrible Python]] M https://esolangs.org/w/index.php?diff=182672&oldid=182671 * JHSHernandez-ZBH * (+21)
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11:47:05 <esolangs> [[Talk:Terrible Python]] https://esolangs.org/w/index.php?diff=182673&oldid=182672 * PrySigneToFry * (+86)
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12:51:52 <esolangs> [[1Fish]] https://esolangs.org/w/index.php?diff=182674&oldid=182646 * Kaveh Yousefi * (+121) Amended and expanded the Common Lisp implementation's description.
12:57:54 <esolangs> [[Place]] https://esolangs.org/w/index.php?diff=182675&oldid=178114 * Hammy * (+18)
12:58:48 <esolangs> [[User:Hotcrystal0/Sandbox]] https://esolangs.org/w/index.php?diff=182676&oldid=182667 * Hotcrystal0 * (+1036)
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20:08:13 <APic> Good Night π΄
20:21:13 <zzo38> I wanted to make up the "Composite Character VM" code, which should be deterministic, harvard, total, and lack dynamic allocation.
20:21:58 <zzo38> The intention is that the input will be a sequence of 16-bit character codes which make up a "composite character" (this is determined before the VM code is executed) and then the output will be glyph codes together with position information.
20:23:57 <zzo38> Do you have any idea about it?
20:46:14 <ais523> I'm wondering whether 16 bits will be enough
20:46:35 <ais523> you have fewer codepoint than Unicode needs because you are storing characters decomposed
20:46:57 <ais523> but Unicode ended up needing quite a lot, especially given that it tries to encode all emoji
20:49:41 <zzo38> There are more than 0x10000 character codes, but a composite character in this coding is required to have all of the pieces belonging to the same group, and all codes within a group must belong to the same plane, so that is not an issue; each composite character group will have its own VM code associated with it.
20:50:22 <int-e> and who'll be flying those planes? maybe fungot can answer this, oh no, fungot's not around.
20:53:05 <zzo38> It is not the plane to fly.
21:04:43 <zzo38> Probably you should not usually need to make composite characters using pieces that are different languages (without a logical way to put them together in many cases, anyways).
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21:07:51 <zzo38> (Also, the pieces of composite characters might have their own glyphs as well, which might be used in a IME or when composite characters are disabled or are not implemented or if the text contains an invalid sequence.)
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